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game_list_p: Take map iterator contents by const reference

We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
nce_cpp
Lioncash 7 years ago
parent
commit
776f523c80
  1. 2
      src/yuzu/game_list_p.h

2
src/yuzu/game_list_p.h

@ -128,7 +128,7 @@ public:
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatiblity.toStdString());
return;
}
CompatStatus status = iterator->second;
const CompatStatus& status = iterator->second;
setData(compatiblity, CompatNumberRole);
setText(QObject::tr(status.text));
setToolTip(QObject::tr(status.tooltip));

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