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@ -277,7 +277,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { |
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const auto shaders = pipeline_cache.GetShaders(); |
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graphics_key.shaders = GetShaderAddresses(shaders); |
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graphics_key.shaders = GetShaderAddresses(shaders); |
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SetupShaderDescriptors(shaders, is_indexed); |
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const Framebuffer* const framebuffer = texture_cache.GetFramebuffer(); |
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