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@ -45,7 +45,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { |
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SurfaceParams params{}; |
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params.addr = TryGetCpuAddr(config.tic.Address()); |
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params.is_tiled = config.tic.IsTiled(); |
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params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, |
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params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, |
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params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0, |
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params.pixel_format = |
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PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value()); |
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params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); |
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@ -97,8 +99,11 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { |
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const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]}; |
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SurfaceParams params{}; |
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params.addr = TryGetCpuAddr(config.Address()); |
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params.is_tiled = true; |
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params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; |
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params.is_tiled = |
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config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; |
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params.block_width = 1 << config.memory_layout.block_width; |
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params.block_height = 1 << config.memory_layout.block_height; |
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params.block_depth = 1 << config.memory_layout.block_depth; |
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params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); |
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params.component_type = ComponentTypeFromRenderTarget(config.format); |
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params.type = GetFormatType(params.pixel_format); |
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@ -120,13 +125,16 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { |
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return params; |
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} |
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/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height, |
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Tegra::GPUVAddr zeta_address, |
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Tegra::DepthFormat format) { |
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/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer( |
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u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format, |
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u32 block_width, u32 block_height, u32 block_depth, |
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Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) { |
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SurfaceParams params{}; |
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params.addr = TryGetCpuAddr(zeta_address); |
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params.is_tiled = true; |
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params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; |
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params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; |
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params.block_width = 1 << std::min(block_width, 5U); |
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params.block_height = 1 << std::min(block_height, 5U); |
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params.block_depth = 1 << std::min(block_depth, 5U); |
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params.pixel_format = PixelFormatFromDepthFormat(format); |
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params.component_type = ComponentTypeFromDepthFormat(format); |
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params.type = GetFormatType(params.pixel_format); |
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@ -148,7 +156,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { |
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SurfaceParams params{}; |
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params.addr = TryGetCpuAddr(config.Address()); |
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params.is_tiled = !config.linear; |
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params.block_height = params.is_tiled ? config.BlockHeight() : 0, |
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params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0, |
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params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0, |
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params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0, |
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params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); |
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params.component_type = ComponentTypeFromRenderTarget(config.format); |
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params.type = GetFormatType(params.pixel_format); |
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@ -818,6 +828,11 @@ void CachedSurface::LoadGLBuffer() { |
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if (params.is_tiled) { |
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gl_buffer.resize(total_size); |
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ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", |
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params.block_width, static_cast<u32>(params.target)); |
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ASSERT_MSG(params.block_depth == 1, "Block depth is defined as {} on texture type {}", |
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params.block_depth, static_cast<u32>(params.target)); |
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// TODO(bunnei): This only unswizzles and copies a 2D texture - we do not yet know how to do
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// this for 3D textures, etc.
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switch (params.target) { |
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@ -989,7 +1004,9 @@ Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) { |
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} |
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SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer( |
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regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format)}; |
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regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format, |
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regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height, |
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regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; |
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return GetSurface(depth_params, preserve_contents); |
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} |
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