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@ -918,7 +918,6 @@ void GRenderWindow::ReleaseRenderTarget() { |
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void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) { |
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auto& renderer = system.Renderer(); |
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const f32 res_scale = Settings::values.resolution_info.up_factor; |
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if (renderer.IsScreenshotPending()) { |
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LOG_WARNING(Render, |
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@ -926,15 +925,11 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) { |
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return; |
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} |
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const Layout::FramebufferLayout layout{[res_scale]() { |
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if (UISettings::values.screenshot_height.GetValue() == 0 && |
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UISettings::values.screenshot_aspect_ratio.GetValue() == |
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Settings::ScreenshotAspectRatio::Auto) { |
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return Layout::FrameLayoutFromResolutionScale(res_scale); |
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} |
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const Layout::FramebufferLayout layout{[]() { |
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u32 height = UISettings::values.screenshot_height.GetValue(); |
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if (height == 0) { |
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height = Settings::values.use_docked_mode.GetValue() ? 1080 : 720; |
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height = Settings::values.use_docked_mode.GetValue() ? Layout::ScreenDocked::Height |
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: Layout::ScreenUndocked::Height; |
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height *= Settings::values.resolution_info.up_factor; |
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} |
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const u32 width = UISettings::CalculateWidth( |
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