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Merge pull request #5868 from german77/HandheldFix
Prevent over scheduling audio events and add motion update unschedule event
pull/15/merge
bunnei
5 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with
9 additions and
1 deletions
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src/audio_core/stream.cpp
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src/core/hle/service/hid/hid.cpp
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@ -111,7 +111,14 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) { |
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sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); |
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core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {}); |
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const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer); |
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// If ns_late is higher than the update rate ignore the delay
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if (ns_late > buffer_release_ns) { |
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ns_late = {}; |
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} |
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core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {}); |
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} |
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void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) { |
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@ -110,6 +110,7 @@ void IAppletResource::DeactivateController(HidController controller) { |
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IAppletResource ::~IAppletResource() { |
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system.CoreTiming().UnscheduleEvent(pad_update_event, 0); |
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system.CoreTiming().UnscheduleEvent(motion_update_event, 0); |
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} |
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void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) { |
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