diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index a28fdf9056..657172fb4d 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -341,8 +341,7 @@ std::vector PatchManager::CreateCheatList(const BuildI } // Uncareless user-friendly loading of patches (must start with 'cheat_') // / .txt - auto const patch_files = load_dir->GetFiles(); - for (auto const& f : patch_files) { + for (auto const& f : load_dir->GetFiles()) { auto const name = f->GetName(); if (name.starts_with("cheat_") && std::find(disabled.cbegin(), disabled.cend(), name) == disabled.cend()) { std::vector data(f->GetSize()); @@ -525,6 +524,19 @@ std::vector PatchManager::GetPatches(VirtualFile update_raw) const { // General Mods (LayeredFS and IPS) const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id); if (mod_dir != nullptr) { + for (auto const& f : mod_dir->GetFiles()) + if (auto const name = f->GetName(); name.starts_with("cheat_")) { + auto const mod_disabled = std::find(disabled.begin(), disabled.end(), name) != disabled.end(); + out.push_back({ + .enabled = !mod_disabled, + .name = name, + .version = "Cheats", + .type = PatchType::Mod, + .program_id = title_id, + .title_id = title_id + }); + } + for (const auto& mod : mod_dir->GetSubdirectories()) { std::string types; @@ -561,8 +573,7 @@ std::vector PatchManager::GetPatches(VirtualFile update_raw) const { if (types.empty()) continue; - const auto mod_disabled = - std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end(); + const auto mod_disabled = std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end(); out.push_back({.enabled = !mod_disabled, .name = mod->GetName(), .version = types, diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index 77cd587238..dcfd23644f 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -226,14 +226,16 @@ CheatEngine::CheatEngine(System& system_, std::vector cheats_, } CheatEngine::~CheatEngine() { - core_timing.UnscheduleEvent(event); + if (event) + core_timing.UnscheduleEvent(event); + else + LOG_ERROR(CheatEngine, "~CheatEngine before event was registered"); } void CheatEngine::Initialize() { event = Core::Timing::CreateEvent( "CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id), - [this](s64 time, - std::chrono::nanoseconds ns_late) -> std::optional { + [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional { FrameCallback(ns_late); return std::nullopt; });