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@ -49,8 +49,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& |
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if constexpr (HAS_DEVICE_MEMORY_INFO) { |
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if constexpr (HAS_DEVICE_MEMORY_INFO) { |
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const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory()); |
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const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory()); |
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const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB; |
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const s64 min_spacing_critical = device_memory - 1_GiB; |
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const s64 min_spacing_expected = device_memory - 1_GiB; |
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const s64 min_spacing_critical = device_memory - 512_MiB; |
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const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD); |
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const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD); |
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const s64 min_vacancy_expected = (6 * mem_threshold) / 10; |
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const s64 min_vacancy_expected = (6 * mem_threshold) / 10; |
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const s64 min_vacancy_critical = (3 * mem_threshold) / 10; |
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const s64 min_vacancy_critical = (3 * mem_threshold) / 10; |
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@ -86,10 +86,12 @@ void TextureCache<P>::RunGarbageCollector() { |
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// used by the async decoder thread. |
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// used by the async decoder thread. |
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return false; |
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return false; |
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} |
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} |
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if (!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) { |
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return false; |
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} |
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const bool must_download = |
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const bool must_download = |
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image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap); |
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image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap); |
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if (!high_priority_mode && |
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(must_download || True(image.flags & ImageFlagBits::CostlyLoad))) { |
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if (!high_priority_mode && must_download) { |
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return false; |
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return false; |
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} |
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} |
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if (must_download) { |
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if (must_download) { |
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