Browse Source

[TEST] Rework Android CPU affinity/ threading

vk-experiments9
CamilleLaVey 5 days ago
parent
commit
71b9d8d3df
  1. 2
      src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
  2. 119
      src/common/thread.cpp
  3. 2
      src/common/thread.h
  4. 7
      src/core/cpu_manager.cpp
  5. 1
      src/video_core/gpu_thread.cpp
  6. 2
      src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

2
src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt

@ -594,7 +594,7 @@ abstract class SettingsItem(
IntSetting.ANDROID_PIPELINE_WORKERS,
titleId = R.string.pipeline_worker_cores,
descriptionId = R.string.pipeline_worker_cores_description,
min = 4,
min = 2,
max = 8,
units = "cores"
)

119
src/common/thread.cpp

@ -39,6 +39,81 @@
#include <unistd.h>
#endif
#ifdef __ANDROID__
#include <sys/resource.h>
#include <algorithm>
#include <fstream>
#include <utility>
#include <vector>
namespace {
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_URGENT_AUDIO = -19;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_AUDIO = -16;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_URGENT_DISPLAY = -8;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_DISPLAY = -4;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_FOREGROUND = -2;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_MORE_FAVORABLE = -1;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_DEFAULT = 0;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_LESS_FAVORABLE = 1;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_BACKGROUND = 10;
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_LOWEST = 19;
constexpr size_t ANDROID_MINIMUM_PERFORMANCE_CORES = 4;
cpu_set_t ComputePerformanceCoreMask() {
cpu_set_t mask;
CPU_ZERO(&mask);
cpu_set_t allowed;
CPU_ZERO(&allowed);
if (sched_getaffinity(gettid(), sizeof(allowed), &allowed) != 0) {
return mask;
}
std::vector<std::pair<long, int>> cores;
const int total = static_cast<int>(std::thread::hardware_concurrency());
for (int cpu = 0; cpu < total; ++cpu) {
if (!CPU_ISSET(cpu, &allowed)) {
continue;
}
long max_frequency = 0;
std::ifstream file("/sys/devices/system/cpu/cpu" + std::to_string(cpu) +
"/cpufreq/cpuinfo_max_freq");
if (!file || !(file >> max_frequency) || max_frequency <= 0) {
CPU_ZERO(&mask);
return mask;
}
cores.emplace_back(max_frequency, cpu);
}
if (cores.empty()) {
return mask;
}
std::sort(cores.begin(), cores.end(),
[](const auto& lhs, const auto& rhs) { return lhs.first > rhs.first; });
size_t taken = 0;
long cluster_frequency = cores.front().first;
for (const auto& [frequency, cpu] : cores) {
if (frequency != cluster_frequency) {
if (taken >= ANDROID_MINIMUM_PERFORMANCE_CORES) {
break;
}
cluster_frequency = frequency;
}
CPU_SET(cpu, &mask);
++taken;
}
return mask;
}
const cpu_set_t& PerformanceCoreMask() {
static const cpu_set_t mask = ComputePerformanceCoreMask();
return mask;
}
} // Anonymous namespace
#endif
#include "common/cpu_features.h"
#ifdef ARCHITECTURE_x86_64
#ifdef _MSC_VER
@ -78,6 +153,21 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
}
}();
set_thread_priority(find_thread(NULL), priority);
#elif defined(__ANDROID__)
const int nice_value = [&]() {
switch (new_priority) {
case ThreadPriority::Low: return ANDROID_THREAD_PRIORITY_BACKGROUND;
case ThreadPriority::Normal: return ANDROID_THREAD_PRIORITY_DEFAULT;
case ThreadPriority::High: return ANDROID_THREAD_PRIORITY_DISPLAY;
case ThreadPriority::VeryHigh: return ANDROID_THREAD_PRIORITY_URGENT_DISPLAY;
case ThreadPriority::Critical: return ANDROID_THREAD_PRIORITY_AUDIO;
default: return ANDROID_THREAD_PRIORITY_DEFAULT;
}
}();
if (setpriority(PRIO_PROCESS, static_cast<id_t>(gettid()), nice_value) != 0) {
LOG_DEBUG(Common, "Could not set thread nice value to {}: {}", nice_value,
GetLastErrorMsg());
}
#else
pthread_t this_thread = pthread_self();
const auto scheduling_type = SCHED_OTHER;
@ -132,29 +222,16 @@ void SetCurrentThreadName(const char* name) {
#endif
}
void PinCurrentThreadToPerformanceCore(size_t core_id) {
ASSERT(core_id < 4);
// If we set a flag for a CPU that doesn't exist, the thread may not be allowed to
// run in ANY processor!
auto const total_cores = std::thread::hardware_concurrency();
if (core_id < total_cores) {
void SetCurrentThreadToPerformanceCores() {
#if defined(__ANDROID__)
cpu_set_t set;
CPU_ZERO(&set);
CPU_SET(core_id, &set);
sched_setaffinity(pthread_self(), sizeof(set), &set);
#elif defined(__linux__) || defined(__FreeBSD__)
cpu_set_t set;
CPU_ZERO(&set);
CPU_SET(core_id, &set);
pthread_setaffinity_np(pthread_self(), sizeof(set), &set);
#elif defined(_WIN32)
DWORD set = 1UL << core_id;
SetThreadAffinityMask(GetCurrentThread(), set);
#else
// No pin functionality implemented
#endif
const cpu_set_t& mask = PerformanceCoreMask();
if (CPU_COUNT(&mask) == 0) {
return;
}
if (sched_setaffinity(gettid(), sizeof(mask), &mask) != 0) {
LOG_DEBUG(Common, "Could not restrict thread to performance cores: {}", GetLastErrorMsg());
}
#endif
}
#ifdef ARCHITECTURE_x86_64

2
src/common/thread.h

@ -101,6 +101,6 @@ enum class ThreadPriority : u32 {
void SetCurrentThreadPriority(ThreadPriority new_priority);
void SetCurrentThreadName(const char* name);
void PinCurrentThreadToPerformanceCore(size_t core_id);
void SetCurrentThreadToPerformanceCores();
} // namespace Common

7
src/core/cpu_manager.cpp

@ -174,12 +174,7 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) {
std::string name = is_multicore ? ("CPUCore_" + std::to_string(core)) : std::string{"CPUThread"};
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
#ifdef __ANDROID__
// Aimed specifically for Snapdragon 8 Elite devices
// This kills performance on desktop, but boosts perf for UMA devices
// like the S8E. Mediatek and Mali likely won't suffer.
Common::PinCurrentThreadToPerformanceCore(core);
#endif
Common::SetCurrentThreadToPerformanceCores();
auto& data = core_data[core];
data.host_context = Common::Fiber::ThreadToFiber();

1
src/video_core/gpu_thread.cpp

@ -30,6 +30,7 @@ void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Fronten
thread = std::jthread([&](std::stop_token stop_token) {
Common::SetCurrentThreadName("GPU");
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::SetCurrentThreadToPerformanceCores();
system.RegisterHostThread();
auto current_context = context.Acquire();

2
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

@ -305,7 +305,7 @@ size_t GetTotalPipelineWorkers() {
std::max<size_t>(static_cast<size_t>(std::thread::hardware_concurrency()), 2ULL) - 1ULL;
#ifdef __ANDROID__
const int configured = AndroidSettings::values.pipeline_worker_count.GetValue();
const int clamped = std::clamp(configured, 4, 8);
const int clamped = std::clamp(configured, 2, 8);
const size_t desired = static_cast<size_t>(clamped);
if (desired == 0) {
return 1ULL;

Loading…
Cancel
Save