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@ -582,9 +582,6 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers( |
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} |
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void RasterizerOpenGL::Clear() { |
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const auto prev_state{state}; |
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SCOPE_EXIT({ prev_state.Apply(); }); |
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const auto& regs = system.GPU().Maxwell3D().regs; |
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bool use_color{}; |
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bool use_depth{}; |
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@ -656,7 +653,10 @@ void RasterizerOpenGL::Clear() { |
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clear_state.EmulateViewportWithScissor(); |
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} |
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clear_state.Apply(); |
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clear_state.ApplyColorMask(); |
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clear_state.ApplyDepth(); |
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clear_state.ApplyStencilTest(); |
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clear_state.ApplyViewport(); |
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if (use_color) { |
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glClearBufferfv(GL_COLOR, regs.clear_buffers.RT, regs.clear_color); |
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