Browse Source

gl_state: Fixup multibind bug

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
6c8e8383af
  1. 4
      src/video_core/renderer_opengl/gl_state.cpp

4
src/video_core/renderer_opengl/gl_state.cpp

@ -461,7 +461,7 @@ void OpenGLState::ApplyTextures() const {
if (has_delta) {
glBindTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
textures.data());
textures.data() + first);
}
}
@ -482,7 +482,7 @@ void OpenGLState::ApplySamplers() const {
}
if (has_delta) {
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
samplers.data());
samplers.data() + first);
}
}

Loading…
Cancel
Save