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video_core: don't garbage collect during configuration

nce_cpp
Liam 3 years ago
parent
commit
6c77a107a4
  1. 5
      src/video_core/texture_cache/texture_cache.h
  2. 1
      src/video_core/texture_cache/texture_cache_base.h

5
src/video_core/texture_cache/texture_cache.h

@ -139,7 +139,6 @@ void TextureCache<P>::TickFrame() {
TickAsyncDecode(); TickAsyncDecode();
runtime.TickFrame(); runtime.TickFrame();
critical_gc = 0;
++frame_tick; ++frame_tick;
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
@ -1885,10 +1884,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format); tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
} }
total_used_memory += Common::AlignUp(tentative_size, 1024); total_used_memory += Common::AlignUp(tentative_size, 1024);
if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) {
RunGarbageCollector();
critical_gc++;
}
image.lru_index = lru_cache.Insert(image_id, frame_tick); image.lru_index = lru_cache.Insert(image_id, frame_tick);
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) { ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {

1
src/video_core/texture_cache/texture_cache_base.h

@ -427,7 +427,6 @@ private:
u64 minimum_memory; u64 minimum_memory;
u64 expected_memory; u64 expected_memory;
u64 critical_memory; u64 critical_memory;
size_t critical_gc;
struct BufferDownload { struct BufferDownload {
GPUVAddr address; GPUVAddr address;

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