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@ -51,8 +51,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat form |
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stride, format, transform, crop_rect}; |
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system.GPU().RequestSwapBuffers(&framebuffer, fences, num_fences); |
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system.GetPerfStats().EndSystemFrame(); |
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system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs()); |
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system.GetPerfStats().EndSystemFrame(); |
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system.GetPerfStats().BeginSystemFrame(); |
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} |
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