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Set VIDS as false as default

VIDS may cause some games to not boot so it should not be set to true as default.
pull/3067/head
John 3 months ago
parent
commit
6ac5a5036a
  1. 2
      src/common/settings.h

2
src/common/settings.h

@ -546,7 +546,7 @@ struct Values {
Category::RendererExtensions, Category::RendererExtensions,
Specialization::Scalar}; Specialization::Scalar};
SwitchableSetting<bool> vertex_input_dynamic_state{linkage, true, "vertex_input_dynamic_state", Category::RendererExtensions};
SwitchableSetting<bool> vertex_input_dynamic_state{linkage, false, "vertex_input_dynamic_state", Category::RendererExtensions};
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions}; SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions}; SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
SwitchableSetting<bool> sample_shading{linkage, false, "sample_shading", Category::RendererExtensions, Specialization::Paired}; SwitchableSetting<bool> sample_shading{linkage, false, "sample_shading", Category::RendererExtensions, Specialization::Paired};

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