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yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext

The default constructor will always run, even when not specified, so
this is redundant.

However, the context member can indeed be initialized in the constructor
initializer list.
nce_cpp
Lioncash 7 years ago
parent
commit
69fdfc5296
  1. 4
      src/yuzu/bootmanager.cpp

4
src/yuzu/bootmanager.cpp

@ -91,8 +91,8 @@ void EmuThread::run() {
class GGLContext : public Core::Frontend::GraphicsContext { class GGLContext : public Core::Frontend::GraphicsContext {
public: public:
explicit GGLContext(QOpenGLContext* shared_context) : surface() {
context = std::make_unique<QOpenGLContext>(shared_context);
explicit GGLContext(QOpenGLContext* shared_context)
: context{std::make_unique<QOpenGLContext>(shared_context)} {
surface.setFormat(shared_context->format()); surface.setFormat(shared_context->format());
surface.create(); surface.create();
} }

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