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Merge pull request #10110 from Morph1984/intel-disable-compute
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
pull/15/merge
bunnei
3 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
7 additions and
0 deletions
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src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
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@ -696,6 +696,13 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline( |
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std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline( |
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ShaderPools& pools, const ComputePipelineCacheKey& key, Shader::Environment& env, |
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PipelineStatistics* statistics, bool build_in_parallel) try { |
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// TODO: Remove this when Intel fixes their shader compiler.
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// https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/159
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if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) { |
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LOG_ERROR(Render_Vulkan, "Skipping 0x{:016x}", key.Hash()); |
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return nullptr; |
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} |
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LOG_INFO(Render_Vulkan, "0x{:016x}", key.Hash()); |
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Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()}; |
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