Maufeat 2 weeks ago
committed by crueter
parent
commit
6893be8a6c
  1. 66
      src/core/file_sys/patch_manager.cpp

66
src/core/file_sys/patch_manager.cpp

@ -660,42 +660,42 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw, const BuildI
.title_id = title_id,
.parent_name = ""});
// Add individual cheats as sub-entries if we have a build_id
// Always show cheats even if mod folder is disabled, so users can enable individual cheats
if (has_cheats && has_build_id) {
// Try to read cheat file (uppercase first, then lowercase)
std::optional<std::vector<Service::DMNT::CheatEntry>> cheat_entries;
if (auto res = ReadCheatFileFromFolder(title_id, build_id, cheats_dir, true)) {
cheat_entries = std::move(res);
} else if (auto res_lower = ReadCheatFileFromFolder(title_id, build_id, cheats_dir, false)) {
cheat_entries = std::move(res_lower);
// Add individual cheats as sub-entries
if (has_cheats) {
// Try to read cheat file with build_id first, fallback to all files
std::vector<Service::DMNT::CheatEntry> cheat_entries;
if (has_build_id) {
if (auto res = ReadCheatFileFromFolder(title_id, build_id, cheats_dir, true)) {
cheat_entries = std::move(*res);
} else if (auto res_lower = ReadCheatFileFromFolder(title_id, build_id, cheats_dir, false)) {
cheat_entries = std::move(*res_lower);
}
}
if (cheat_entries) {
for (const auto& cheat : *cheat_entries) {
// Skip master cheat (id 0) with no readable name
if (cheat.cheat_id == 0 && cheat.definition.readable_name[0] == '\0') {
continue;
}
const std::string cheat_name = cheat.definition.readable_name.data();
if (cheat_name.empty()) {
continue;
}
// Create unique key for this cheat: "ModName::CheatName"
const std::string cheat_key = mod->GetName() + "::" + cheat_name;
const auto cheat_disabled =
std::find(disabled.begin(), disabled.end(), cheat_key) != disabled.end();
out.push_back({.enabled = !cheat_disabled,
.name = cheat_name,
.version = types,
.type = PatchType::Cheat,
.program_id = title_id,
.title_id = title_id,
.parent_name = mod->GetName()});
for (const auto& cheat : cheat_entries) {
// Skip master cheat (id 0) with no readable name
if (cheat.cheat_id == 0 && cheat.definition.readable_name[0] == '\0') {
continue;
}
const std::string cheat_name = cheat.definition.readable_name.data();
if (cheat_name.empty()) {
continue;
}
// Create unique key for this cheat: "ModName::CheatName"
const std::string cheat_key = mod->GetName() + "::" + cheat_name;
const auto cheat_disabled =
std::find(disabled.begin(), disabled.end(), cheat_key) != disabled.end();
out.push_back({.enabled = !cheat_disabled,
.name = cheat_name,
.version = types,
.type = PatchType::Cheat,
.program_id = title_id,
.title_id = title_id,
.parent_name = mod->GetName()});
}
}
}

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