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Fix CI Formatting check

nce_cpp
Squall-Leonhart 2 years ago
parent
commit
680081ea94
  1. 4
      src/video_core/renderer_vulkan/blit_image.cpp

4
src/video_core/renderer_vulkan/blit_image.cpp

@ -8,8 +8,8 @@
#include "common/settings.h"
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
@ -560,7 +560,7 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
}
void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer,
ImageView& src_image_view) {
ImageView& src_image_view) {
ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
convert_d32f_to_abgr8_frag);
ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view);

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