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@ -216,7 +216,7 @@ public: |
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} |
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/// Returns a GLSL string representing the current state of the register
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const std::string GetActiveString() { |
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std::string GetActiveString() { |
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declr_type.insert(active_type); |
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return GetPrefixString(active_type) + std::to_string(index) + '_' + suffix; |
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} |
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@ -518,7 +518,7 @@ public: |
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private: |
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/// Build GLSL conversion function, e.g. floatBitsToInt, intBitsToFloat, etc.
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const std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const { |
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std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const { |
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const std::string src_type = GLSLRegister::GetTypeString(src); |
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std::string dest_type = GLSLRegister::GetTypeString(dest); |
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dest_type[0] = toupper(dest_type[0]); |
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