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gl_rasterizer: Skip zero addr/sized regions on flush/invalidate.

nce_cpp
bunnei 7 years ago
parent
commit
65db8f5f47
  1. 6
      src/video_core/renderer_opengl/gl_rasterizer.cpp

6
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -749,11 +749,17 @@ void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (!addr || !size) {
return;
}
res_cache.FlushRegion(addr, size);
}
void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (!addr || !size) {
return;
}
res_cache.InvalidateRegion(addr, size);
shader_cache.InvalidateRegion(addr, size);
global_cache.InvalidateRegion(addr, size);

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