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@ -383,11 +383,14 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E |
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const auto channel_count = params.channel_count; |
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for (s32 i = 0; i < channel_count; i++) { |
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// TODO(ogniK): Actually implement reverb
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/*
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if (params.input[i] != params.output[i]) { |
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const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]); |
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auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); |
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ApplyMix<1>(output, input, 32768, worker_params.sample_count); |
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} |
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}*/ |
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auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); |
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std::memset(output, 0, worker_params.sample_count * sizeof(s32)); |
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} |
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} |
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