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[vk] SamplerComponentType upgraded DepthCompareSampling

eds-true-adreno-fixes
CamilleLaVey 3 weeks ago
committed by Caio Oliveira
parent
commit
65083b10d8
No known key found for this signature in database GPG Key ID: AAAE6C7FD4186B0C
  1. 5
      src/video_core/renderer_vulkan/pipeline_helper.h
  2. 50
      src/video_core/renderer_vulkan/vk_texture_cache.cpp
  3. 9
      src/video_core/renderer_vulkan/vk_texture_cache.h

5
src/video_core/renderer_vulkan/pipeline_helper.h

@ -194,8 +194,11 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
const bool supports_linear_filter{
texture_cache.SupportsLinearFilter(image_view.format)};
const bool supports_depth_compare_sampling{
image_view.SupportsDepthCompareSampling()};
const VkSampler vk_sampler{
sampler.SelectHandle(supports_linear_filter, image_view.SupportsAnisotropy())};
sampler.SelectHandle(supports_linear_filter, image_view.SupportsAnisotropy(),
supports_depth_compare_sampling)};
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
rescaling.PushTexture(texture_cache.IsRescaling(image_view));
}

50
src/video_core/renderer_vulkan/vk_texture_cache.cpp

@ -2476,6 +2476,10 @@ bool ImageView::IsRescaled() const noexcept {
return src_image.IsRescaled();
}
bool ImageView::SupportsDepthCompareSampling() const noexcept {
return (aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
}
vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_mask) {
return MakeView(vk_format, aspect_mask, BaseTextureType());
}
@ -2540,7 +2544,10 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
// Some games have samplers with garbage. Sanitize them here.
const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f);
const auto create_sampler = [&](const f32 anisotropy, bool force_point_filter) {
depth_compare_enabled = tsc.depth_compare_enabled != 0;
const auto create_sampler = [&](const f32 anisotropy, bool force_point_filter,
bool enable_compare) {
const VkFilter mag_filter = force_point_filter ? VK_FILTER_NEAREST
: MaxwellToVK::Sampler::Filter(tsc.mag_filter);
const VkFilter min_filter = force_point_filter ? VK_FILTER_NEAREST
@ -2563,7 +2570,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
.mipLodBias = tsc.LodBias(),
.anisotropyEnable = static_cast<VkBool32>(enable_anisotropy ? VK_TRUE : VK_FALSE),
.maxAnisotropy = enable_anisotropy ? resolved_anisotropy : 1.0f,
.compareEnable = tsc.depth_compare_enabled,
.compareEnable = enable_compare ? VK_TRUE : VK_FALSE,
.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
@ -2573,31 +2580,54 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
});
};
sampler = create_sampler(max_anisotropy, false);
sampler = create_sampler(max_anisotropy, false, depth_compare_enabled);
if (depth_compare_enabled) {
sampler_compare_disabled = create_sampler(max_anisotropy, false, false);
}
const f32 max_anisotropy_default = static_cast<f32>(1U << tsc.max_anisotropy);
if (max_anisotropy > max_anisotropy_default) {
sampler_default_anisotropy = create_sampler(max_anisotropy_default, false);
sampler_default_anisotropy =
create_sampler(max_anisotropy_default, false, depth_compare_enabled);
if (depth_compare_enabled) {
sampler_default_anisotropy_compare_disabled =
create_sampler(max_anisotropy_default, false, false);
}
}
uses_linear_filter = (tsc.mag_filter == TextureFilter::Linear) ||
(tsc.min_filter == TextureFilter::Linear) || (max_anisotropy > 1.0f);
if (uses_linear_filter) {
sampler_force_point = create_sampler(1.0f, true);
sampler_force_point = create_sampler(1.0f, true, depth_compare_enabled);
if (depth_compare_enabled) {
sampler_force_point_compare_disabled = create_sampler(1.0f, true, false);
}
}
}
VkSampler Sampler::SelectHandle(bool supports_linear_filter,
bool supports_anisotropy) const noexcept {
VkSampler Sampler::SelectHandle(bool supports_linear_filter, bool supports_anisotropy,
bool allow_depth_compare) const noexcept {
const auto select_compare_variant = [&](const vk::Sampler& compare_sampler,
const vk::Sampler& non_compare_sampler) {
if (!depth_compare_enabled || allow_depth_compare) {
return *compare_sampler;
}
if (non_compare_sampler) {
return *non_compare_sampler;
}
return *compare_sampler;
};
const bool needs_linear_fallback = uses_linear_filter && !supports_linear_filter;
if (needs_linear_fallback && sampler_force_point) {
return *sampler_force_point;
return select_compare_variant(sampler_force_point, sampler_force_point_compare_disabled);
}
const bool needs_aniso_fallback = HasAddedAnisotropy() && !supports_anisotropy;
if (needs_aniso_fallback) {
return HandleWithDefaultAnisotropy();
return select_compare_variant(sampler_default_anisotropy,
sampler_default_anisotropy_compare_disabled);
}
return Handle();
return select_compare_variant(sampler, sampler_compare_disabled);
}
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,

9
src/video_core/renderer_vulkan/vk_texture_cache.h

@ -247,6 +247,8 @@ public:
[[nodiscard]] bool IsRescaled() const noexcept;
[[nodiscard]] bool SupportsDepthCompareSampling() const noexcept;
[[nodiscard]] VkImageView Handle(Shader::TextureType texture_type) const noexcept {
return *image_views[static_cast<size_t>(texture_type)];
}
@ -324,13 +326,18 @@ public:
}
[[nodiscard]] VkSampler SelectHandle(bool supports_linear_filter,
bool supports_anisotropy) const noexcept;
bool supports_anisotropy,
bool allow_depth_compare) const noexcept;
private:
vk::Sampler sampler;
vk::Sampler sampler_default_anisotropy;
vk::Sampler sampler_force_point;
vk::Sampler sampler_compare_disabled;
vk::Sampler sampler_default_anisotropy_compare_disabled;
vk::Sampler sampler_force_point_compare_disabled;
bool uses_linear_filter = false;
bool depth_compare_enabled = false;
};
class Framebuffer {

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