<stringname="dyna_state_description">Enables Vulkan features to improve performance, rendering, and save resources on pipeline creation while maintaining lower CPU/GPU usage. These extensions may increase device temperature, and GPUs belonging to the older A6XX line may not react properly. Set to 0 to use Legacy emulated formats.</string>
<stringname="dyna_state_description">Enables Vulkan features to improve performance, rendering, and save resources on pipeline creation while maintaining lower CPU/GPU usage. These extensions may increase device temperature, and GPUs belonging to the older A6XX line may not react properly. Set to 0 to use Legacy emulated formats.</string>
<stringname="custom_cpu_ticks_description">Set a custom value of CPU ticks. Higher values can increase performance, but may also cause the game to freeze. A range of 77–21000 is recommended.</string>
<stringname="custom_cpu_ticks_description">Set a custom value of CPU ticks. Higher values can increase performance, but may also cause the game to freeze. A range of 77–21000 is recommended.</string>
<stringname="cpu_ticks">Ticks</string>
<stringname="cpu_ticks">Ticks</string>
<stringname="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
<stringname="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
<stringname="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it's performance. This may cause glitches or crashes on some games.</string>
<stringname="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving its performance. This may cause glitches or crashes on some games.</string>
<stringname="fast_cpu_time">CPU Clock</string>
<stringname="fast_cpu_time">CPU Clock</string>
<stringname="fast_cpu_time_description">Use Boost (1700MHz) to run at the Switch\'s highest native clock, or Fast (2000MHz) to run at 2x clock.</string>
<stringname="fast_cpu_time_description">Use Boost (1700MHz) to run at the Switch\'s highest native clock, or Fast (2000MHz) to run at 2x clock.</string>
<stringname="renderer_force_max_clock">Force maximum clocks (Adreno only)</string>
<stringname="renderer_force_max_clock">Force maximum clocks (Adreno only)</string>
<stringname="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>
<stringname="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>
<stringname="renderer_optimize_spirv_output_description">Optimizes compiled shaders to improve GPU efficiency, but may introduce longer loading times and initial slowdowns.</string>
<stringname="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
<stringname="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
<stringname="use_fast_gpu_time">Use Fast GPU Time</string>
<stringname="use_fast_gpu_time">Use Fast GPU Time</string>