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@ -60,30 +60,20 @@ struct DrawParams { |
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}; |
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VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index, float scale) { |
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const auto& src = regs.viewport_transform[index]; |
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const auto conv = [scale](float value) { |
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float new_value = value * scale; |
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if (scale < 1.0f) { |
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const bool sign = std::signbit(value); |
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new_value = std::round(std::abs(new_value)); |
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new_value = sign ? -new_value : new_value; |
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} |
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return new_value; |
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}; |
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float x = conv(src.translate_x - src.scale_x); |
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float width = conv(src.scale_x * 2.0f); |
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float y = conv(src.translate_y - src.scale_y); |
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float height = conv(src.scale_y * 2.0f); |
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const bool y_negate = !device.IsNvViewportSwizzleSupported() && src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY; |
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const bool lower_left = regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft; |
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if (y_negate) { |
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y += height; |
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height = -height; |
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} |
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const bool y_negate = !device.IsNvViewportSwizzleSupported() && src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY; |
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if (lower_left) { |
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y = static_cast<float>(regs.surface_clip.height) - (y + height); |
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height = -height; |
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} |
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if (y_negate) { |
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y += height; |
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height = -height; |
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} |
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const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f; |
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VkViewport viewport{ |
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.x = x, |
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