committed by
bunnei
14 changed files with 408 additions and 22 deletions
-
3src/common/common_paths.h
-
17src/common/file_util.cpp
-
11src/common/file_util.h
-
157src/common/logging/backend.cpp
-
87src/common/logging/backend.h
-
10src/yuzu/CMakeLists.txt
-
3src/yuzu/configuration/config.cpp
-
22src/yuzu/configuration/configure_debug.cpp
-
41src/yuzu/configuration/configure_debug.ui
-
45src/yuzu/debugger/console.cpp
-
14src/yuzu/debugger/console.h
-
10src/yuzu/main.cpp
-
3src/yuzu/ui_settings.h
-
7src/yuzu_cmd/yuzu.cpp
@ -0,0 +1,45 @@ |
|||
// Copyright 2018 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#ifdef _WIN32
|
|||
#include <windows.h>
|
|||
|
|||
#include <wincon.h>
|
|||
#endif
|
|||
|
|||
#include "common/logging/backend.h"
|
|||
#include "yuzu/debugger/console.h"
|
|||
#include "yuzu/ui_settings.h"
|
|||
|
|||
namespace Debugger { |
|||
void ToggleConsole() { |
|||
#if defined(_WIN32) && !defined(_DEBUG)
|
|||
FILE* temp; |
|||
if (UISettings::values.show_console) { |
|||
if (AllocConsole()) { |
|||
// The first parameter for freopen_s is a out parameter, so we can just ignore it
|
|||
freopen_s(&temp, "CONIN$", "r", stdin); |
|||
freopen_s(&temp, "CONOUT$", "w", stdout); |
|||
freopen_s(&temp, "CONOUT$", "w", stderr); |
|||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); |
|||
} |
|||
} else { |
|||
if (FreeConsole()) { |
|||
// In order to close the console, we have to also detach the streams on it.
|
|||
// Just redirect them to NUL if there is no console window
|
|||
Log::RemoveBackend(Log::ColorConsoleBackend::Name()); |
|||
freopen_s(&temp, "NUL", "r", stdin); |
|||
freopen_s(&temp, "NUL", "w", stdout); |
|||
freopen_s(&temp, "NUL", "w", stderr); |
|||
} |
|||
} |
|||
#else
|
|||
if (UISettings::values.show_console) { |
|||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); |
|||
} else { |
|||
Log::RemoveBackend(Log::ColorConsoleBackend::Name()); |
|||
} |
|||
#endif
|
|||
} |
|||
} // namespace Debugger
|
|||
@ -0,0 +1,14 @@ |
|||
// Copyright 2018 yuzu Emulator Project |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
namespace Debugger { |
|||
|
|||
/** |
|||
* Uses the WINAPI to hide or show the stderr console. This function is a placeholder until we can |
|||
* get a real qt logging window which would work for all platforms. |
|||
*/ |
|||
void ToggleConsole(); |
|||
} // namespace Debugger |
|||
Write
Preview
Loading…
Cancel
Save
Reference in new issue