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@ -15,8 +15,9 @@ |
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namespace Service::Nvidia::Devices { |
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nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface) |
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: nvdevice(system), events_interface{events_interface} {} |
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nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface, |
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SyncpointManager& syncpoint_manager) |
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: nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {} |
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nvhost_ctrl::~nvhost_ctrl() = default; |
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u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2, |
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@ -70,19 +71,33 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& |
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return NvResult::BadParameter; |
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} |
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if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) { |
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params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id); |
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std::memcpy(output.data(), ¶ms, sizeof(params)); |
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return NvResult::Success; |
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} |
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if (const auto new_value = syncpoint_manager.RefreshSyncpoint(params.syncpt_id); |
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syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) { |
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params.value = new_value; |
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std::memcpy(output.data(), ¶ms, sizeof(params)); |
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return NvResult::Success; |
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} |
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auto event = events_interface.events[event_id]; |
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auto& gpu = system.GPU(); |
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// This is mostly to take into account unimplemented features. As synced
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// gpu is always synced.
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if (!gpu.IsAsync()) { |
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event.writable->Signal(); |
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event.event.writable->Signal(); |
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return NvResult::Success; |
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} |
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auto lock = gpu.LockSync(); |
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const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id); |
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const u32 current_syncpoint_value = event.fence.value; |
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const s32 diff = current_syncpoint_value - params.threshold; |
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if (diff >= 0) { |
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event.writable->Signal(); |
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event.event.writable->Signal(); |
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params.value = current_syncpoint_value; |
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std::memcpy(output.data(), ¶ms, sizeof(params)); |
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return NvResult::Success; |
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@ -109,7 +124,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& |
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params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000; |
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} |
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params.value |= event_id; |
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event.writable->Clear(); |
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event.event.writable->Clear(); |
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gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value); |
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if (!is_async && ctrl.fresh_call) { |
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ctrl.must_delay = true; |
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@ -157,15 +172,19 @@ u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vecto |
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u32 nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output) { |
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IocCtrlEventSignalParams params{}; |
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std::memcpy(¶ms, input.data(), sizeof(params)); |
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u32 event_id = params.event_id & 0x00FF; |
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LOG_WARNING(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id); |
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if (event_id >= MaxNvEvents) { |
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return NvResult::BadParameter; |
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} |
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if (events_interface.status[event_id] == EventState::Waiting) { |
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events_interface.LiberateEvent(event_id); |
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events_interface.events[event_id].writable->Signal(); |
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} |
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syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id); |
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return NvResult::Success; |
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} |
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