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@ -28,67 +28,61 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) { |
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constexpr s32 min = (std::numeric_limits<s16>::min)(); |
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constexpr s32 max = (std::numeric_limits<s16>::max)(); |
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auto yuzu_volume = Settings::Volume(); |
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if (yuzu_volume > 1.0f) |
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yuzu_volume = 0.6f + 20.0f * std::log10(yuzu_volume); |
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yuzu_volume = std::max(yuzu_volume, 0.001f); |
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auto const volume = system_volume * device_volume * yuzu_volume; |
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{ |
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std::scoped_lock lk{release_mutex}; |
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if (system_channels > device_channels) { |
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static constexpr std::array<f32, 4> tcoeff{1.0f, 0.596f, 0.354f, 0.707f}; |
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for (u32 r_offs = 0, w_offs = 0; r_offs < samples.size(); |
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r_offs += system_channels, w_offs += device_channels) { |
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std::array<f32, 6> ccoeff{0.f}; |
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for (u32 i = 0; i < system_channels; ++i) |
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ccoeff[i] = f32(samples[r_offs + i]); |
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std::array<f32, 6> rcoeff{ |
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ccoeff[u32(Channels::FrontLeft)], |
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ccoeff[u32(Channels::BackLeft)], |
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ccoeff[u32(Channels::Center)], |
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ccoeff[u32(Channels::LFE)], |
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ccoeff[u32(Channels::BackRight)], |
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ccoeff[u32(Channels::FrontRight)], |
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}; |
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const f32 left = rcoeff[0] * tcoeff[0] + rcoeff[2] * tcoeff[1] + |
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rcoeff[3] * tcoeff[2] + rcoeff[1] * tcoeff[3]; |
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const f32 right = rcoeff[5] * tcoeff[0] + rcoeff[2] * tcoeff[1] + |
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rcoeff[3] * tcoeff[2] + rcoeff[4] * tcoeff[3]; |
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samples[w_offs + 0] = s16(std::clamp(s32(left * volume), min, max)); |
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samples[w_offs + 1] = s16(std::clamp(s32(right * volume), min, max)); |
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} |
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queue.EmplaceWait(buffer); |
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samples_buffer.Push(samples.subspan(0, samples.size() / system_channels * device_channels)); |
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} else if (system_channels < device_channels) { |
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std::vector<s16> new_samples(samples.size() / system_channels * device_channels); |
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for (u32 r_offs = 0, w_offs = 0; r_offs < samples.size(); |
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r_offs += system_channels, w_offs += device_channels) |
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for (u32 channel = 0; channel < system_channels; ++channel) |
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new_samples[w_offs + channel] = s16(std::clamp( |
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s32(f32(samples[r_offs + channel]) * volume), min, max)); |
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queue.EmplaceWait(buffer); |
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samples_buffer.Push(new_samples); |
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} else { |
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if (volume != 1.0f) { |
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for (u32 i = 0; i < samples.size(); ++i) |
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samples[i] = s16(std::clamp(s32(f32(samples[i]) * volume), min, max)); |
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} |
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queue.EmplaceWait(buffer); |
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samples_buffer.Push(samples); |
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if (system_channels > device_channels) { |
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static constexpr std::array<f32, 4> tcoeff{1.0f, 0.596f, 0.354f, 0.707f}; |
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for (u32 r_offs = 0, w_offs = 0; r_offs < samples.size(); |
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r_offs += system_channels, w_offs += device_channels) { |
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std::array<f32, 6> ccoeff{0.f}; |
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for (u32 i = 0; i < system_channels; ++i) |
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ccoeff[i] = f32(samples[r_offs + i]); |
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std::array<f32, 6> rcoeff{ |
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ccoeff[u32(Channels::FrontLeft)], |
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ccoeff[u32(Channels::BackLeft)], |
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ccoeff[u32(Channels::Center)], |
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ccoeff[u32(Channels::LFE)], |
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ccoeff[u32(Channels::BackRight)], |
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ccoeff[u32(Channels::FrontRight)], |
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}; |
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const f32 left = rcoeff[0] * tcoeff[0] + rcoeff[2] * tcoeff[1] + |
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rcoeff[3] * tcoeff[2] + rcoeff[1] * tcoeff[3]; |
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const f32 right = rcoeff[5] * tcoeff[0] + rcoeff[2] * tcoeff[1] + |
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rcoeff[3] * tcoeff[2] + rcoeff[4] * tcoeff[3]; |
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samples[w_offs + 0] = s16(std::clamp(s32(left * volume), min, max)); |
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samples[w_offs + 1] = s16(std::clamp(s32(right * volume), min, max)); |
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} |
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++queued_buffers; |
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queue.EmplaceWait(buffer); |
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samples_buffer.Push(samples.subspan(0, samples.size() / system_channels * device_channels)); |
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} else if (system_channels < device_channels) { |
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std::vector<s16> new_samples(samples.size() / system_channels * device_channels); |
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for (u32 r_offs = 0, w_offs = 0; r_offs < samples.size(); |
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r_offs += system_channels, w_offs += device_channels) |
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for (u32 channel = 0; channel < system_channels; ++channel) |
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new_samples[w_offs + channel] = s16(std::clamp(s32(f32(samples[r_offs + channel]) * volume), min, max)); |
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queue.EmplaceWait(buffer); |
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samples_buffer.Push(new_samples); |
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} else { |
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if (volume != 1.0f) { |
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for (u32 i = 0; i < samples.size(); ++i) |
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samples[i] = s16(std::clamp(s32(f32(samples[i]) * volume), min, max)); |
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} |
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queue.EmplaceWait(buffer); |
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samples_buffer.Push(samples); |
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} |
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release_cv.notify_one(); |
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++queued_buffers; |
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} |
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std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) { |
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@ -139,8 +133,7 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n |
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if (!queue.TryPop(playing_buffer)) { |
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// If no buffer was available we've underrun, just push the samples and
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// continue.
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samples_buffer.Push(&input_buffer[frames_written * frame_size], |
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(num_frames - frames_written) * frame_size); |
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samples_buffer.Push(&input_buffer[frames_written * frame_size], (num_frames - frames_written) * frame_size); |
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frames_written = num_frames; |
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continue; |
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} |
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@ -150,11 +143,9 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n |
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// Get the minimum frames available between the currently playing buffer, and the
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// amount we have left to fill
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size_t frames_available{std::min<u64>(playing_buffer.frames - playing_buffer.frames_played, |
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num_frames - frames_written)}; |
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size_t frames_available{std::min<u64>(playing_buffer.frames - playing_buffer.frames_played, num_frames - frames_written)}; |
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samples_buffer.Push(&input_buffer[frames_written * frame_size], |
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frames_available * frame_size); |
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samples_buffer.Push(&input_buffer[frames_written * frame_size], frames_available * frame_size); |
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frames_written += frames_available; |
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playing_buffer.frames_played += frames_available; |
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@ -206,11 +197,9 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz |
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} |
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const size_t frames_available = |
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std::min<u64>(playing_buffer.frames - playing_buffer.frames_played, |
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num_frames - frames_written); |
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std::min<u64>(playing_buffer.frames - playing_buffer.frames_played, num_frames - frames_written); |
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samples_buffer.Pop(&output_buffer[frames_written * frame_size], |
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frames_available * frame_size); |
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samples_buffer.Pop(&output_buffer[frames_written * frame_size], frames_available * frame_size); |
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frames_written += frames_available; |
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actual_frames_written += frames_available; |
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@ -220,9 +209,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz |
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playing_buffer.consumed = true; |
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} |
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std::memcpy(last_frame.data(), |
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&output_buffer[(frames_written - 1) * frame_size], |
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frame_size_bytes); |
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std::memcpy(last_frame.data(), &output_buffer[(frames_written - 1) * frame_size], frame_size_bytes); |
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{ |
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std::scoped_lock lk{sample_count_lock}; |
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@ -236,8 +223,7 @@ u64 SinkStream::GetExpectedPlayedSampleCount() { |
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std::scoped_lock lk{sample_count_lock}; |
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auto cur_time{system.CoreTiming().GetGlobalTimeNs()}; |
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auto time_delta{cur_time - last_sample_count_update_time}; |
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auto exp_played_sample_count{min_played_sample_count + |
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(TargetSampleRate * time_delta) / std::chrono::seconds{1}}; |
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auto exp_played_sample_count{min_played_sample_count + (TargetSampleRate * time_delta) / std::chrono::seconds{1}}; |
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// Add 15ms of latency in sample reporting to allow for some leeway in scheduler timings
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return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3; |
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@ -245,12 +231,15 @@ u64 SinkStream::GetExpectedPlayedSampleCount() { |
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void SinkStream::WaitFreeSpace(std::stop_token stop_token) { |
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std::unique_lock lk{release_mutex}; |
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release_cv.wait_for(lk, std::chrono::milliseconds(10), |
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[this]() { return paused || queued_buffers < max_queue_size; }); |
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auto can_continue = [this]() { |
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return paused || queued_buffers < max_queue_size; |
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}; |
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release_cv.wait_for(lk, std::chrono::milliseconds(10), can_continue); |
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if (queued_buffers > max_queue_size + 10) { |
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release_cv.wait(lk, stop_token, [this] { |
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return paused || queued_buffers < max_queue_size; |
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}); |
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release_cv.wait(lk, stop_token, can_continue); |
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} |
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} |
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