|
|
|
@ -1627,13 +1627,6 @@ static void SleepThread(Core::System& system, s64 nanoseconds) { |
|
|
|
} else { |
|
|
|
current_thread->Sleep(nanoseconds); |
|
|
|
} |
|
|
|
|
|
|
|
if (is_redundant && !system.Kernel().IsMulticore()) { |
|
|
|
system.Kernel().ExitSVCProfile(); |
|
|
|
system.CoreTiming().AddTicks(1000U); |
|
|
|
system.GetCpuManager().PreemptSingleCore(); |
|
|
|
system.Kernel().EnterSVCProfile(); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
static void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high) { |
|
|
|
|