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@ -263,6 +263,7 @@ void GMainWindow::ShutdownGame() { |
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// Update the GUI
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// Update the GUI
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ui.action_Start->setEnabled(false); |
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ui.action_Start->setEnabled(false); |
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ui.action_Start->setText(tr("Start")); |
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ui.action_Pause->setEnabled(false); |
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ui.action_Pause->setEnabled(false); |
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ui.action_Stop->setEnabled(false); |
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ui.action_Stop->setEnabled(false); |
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render_window->hide(); |
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render_window->hide(); |
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@ -291,6 +292,8 @@ void GMainWindow::OnStartGame() |
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emu_thread->SetRunning(true); |
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emu_thread->SetRunning(true); |
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ui.action_Start->setEnabled(false); |
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ui.action_Start->setEnabled(false); |
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ui.action_Start->setText(tr("Continue")); |
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ui.action_Pause->setEnabled(true); |
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ui.action_Pause->setEnabled(true); |
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ui.action_Stop->setEnabled(true); |
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ui.action_Stop->setEnabled(true); |
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} |
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} |
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