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Merge pull request #5324 from Morph1984/docked-default
config: Enable docked mode by default
pull/15/merge
LC
5 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with
6 additions and
6 deletions
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src/yuzu/configuration/config.cpp
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src/yuzu_cmd/config.cpp
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src/yuzu_cmd/default_ini.h
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src/yuzu_tester/config.cpp
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src/yuzu_tester/default_ini.h
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@ -514,7 +514,7 @@ void Config::ReadControlValues() { |
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Settings::values.emulate_analog_keyboard = |
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ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool(); |
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ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false); |
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ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true); |
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ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), |
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true); |
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ReadSettingGlobal(Settings::values.enable_accurate_vibrations, |
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@ -1176,7 +1176,7 @@ void Config::SaveControlValues() { |
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SaveTouchscreenValues(); |
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SaveMotionTouchValues(); |
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WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); |
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WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true); |
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WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, |
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true); |
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WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"), |
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@ -344,7 +344,7 @@ void Config::ReadValues() { |
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// System
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Settings::values.use_docked_mode.SetValue( |
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sdl2_config->GetBoolean("System", "use_docked_mode", false)); |
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sdl2_config->GetBoolean("System", "use_docked_mode", true)); |
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Settings::values.current_user = std::clamp<int>( |
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sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); |
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@ -274,7 +274,7 @@ gamecard_path = |
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[System] |
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# Whether the system is docked |
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# 1: Yes, 0 (default): No |
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# 1 (default): Yes, 0: No |
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use_docked_mode = |
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# Allow the use of NFC in games |
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@ -86,7 +86,7 @@ void Config::ReadValues() { |
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Settings::values.touchscreen.diameter_y = 15; |
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Settings::values.use_docked_mode.SetValue( |
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sdl2_config->GetBoolean("Controls", "use_docked_mode", false)); |
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sdl2_config->GetBoolean("Controls", "use_docked_mode", true)); |
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// Data Storage
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Settings::values.use_virtual_sd = |
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@ -116,7 +116,7 @@ use_virtual_sd = |
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[System] |
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# Whether the system is docked |
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# 1: Yes, 0 (default): No |
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# 1 (default): Yes, 0: No |
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use_docked_mode = |
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# Allow the use of NFC in games |
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