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@ -42,6 +42,9 @@ void ConfigureGeneral::SetConfiguration() { |
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ui->use_multi_core->setEnabled(runtime_lock); |
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ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); |
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ui->use_extended_memory_layout->setEnabled(runtime_lock); |
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ui->use_extended_memory_layout->setChecked( |
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Settings::values.use_extended_memory_layout.GetValue()); |
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); |
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ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); |
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@ -91,6 +94,9 @@ void ConfigureGeneral::ResetDefaults() { |
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void ConfigureGeneral::ApplyConfiguration() { |
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, |
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use_multi_core); |
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout, |
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ui->use_extended_memory_layout, |
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use_extended_memory_layout); |
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if (Settings::IsConfiguringGlobal()) { |
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UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); |
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@ -160,6 +166,9 @@ void ConfigureGeneral::SetupPerGameUI() { |
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Settings::values.use_speed_limit, use_speed_limit); |
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ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, |
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use_multi_core); |
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ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout, |
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Settings::values.use_extended_memory_layout, |
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use_extended_memory_layout); |
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connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() { |
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ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && |
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