Browse Source
Merge pull request #88 from archshift/remove-atomic
Merge pull request #88 from archshift/remove-atomic
Removed common/atomic, instead using std::atomicpull/15/merge
5 changed files with 4 additions and 202 deletions
-
3src/common/CMakeLists.txt
-
16src/common/atomic.h
-
110src/common/atomic_gcc.h
-
69src/common/atomic_win32.h
-
8src/core/core_timing.cpp
@ -1,16 +0,0 @@ |
|||
// Copyright 2013 Dolphin Emulator Project |
|||
// Licensed under GPLv2 |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#ifdef _WIN32 |
|||
|
|||
#include "common/atomic_win32.h" |
|||
|
|||
#else |
|||
|
|||
// GCC-compatible compiler assumed! |
|||
#include "common/atomic_gcc.h" |
|||
|
|||
#endif |
|||
@ -1,110 +0,0 @@ |
|||
// Copyright 2013 Dolphin Emulator Project |
|||
// Licensed under GPLv2 |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/common.h" |
|||
|
|||
// Atomic operations are performed in a single step by the CPU. It is |
|||
// impossible for other threads to see the operation "half-done." |
|||
// |
|||
// Some atomic operations can be combined with different types of memory |
|||
// barriers called "Acquire semantics" and "Release semantics", defined below. |
|||
// |
|||
// Acquire semantics: Future memory accesses cannot be relocated to before the |
|||
// operation. |
|||
// |
|||
// Release semantics: Past memory accesses cannot be relocated to after the |
|||
// operation. |
|||
// |
|||
// These barriers affect not only the compiler, but also the CPU. |
|||
|
|||
namespace Common |
|||
{ |
|||
|
|||
inline void AtomicAdd(volatile u32& target, u32 value) { |
|||
__sync_add_and_fetch(&target, value); |
|||
} |
|||
|
|||
inline void AtomicAnd(volatile u32& target, u32 value) { |
|||
__sync_and_and_fetch(&target, value); |
|||
} |
|||
|
|||
inline void AtomicDecrement(volatile u32& target) { |
|||
__sync_add_and_fetch(&target, -1); |
|||
} |
|||
|
|||
inline void AtomicIncrement(volatile u32& target) { |
|||
__sync_add_and_fetch(&target, 1); |
|||
} |
|||
|
|||
inline u32 AtomicLoad(volatile u32& src) { |
|||
return src; // 32-bit reads are always atomic. |
|||
} |
|||
inline u32 AtomicLoadAcquire(volatile u32& src) { |
|||
//keep the compiler from caching any memory references |
|||
u32 result = src; // 32-bit reads are always atomic. |
|||
//__sync_synchronize(); // TODO: May not be necessary. |
|||
// Compiler instruction only. x86 loads always have acquire semantics. |
|||
__asm__ __volatile__ ( "":::"memory" ); |
|||
return result; |
|||
} |
|||
|
|||
inline void AtomicOr(volatile u32& target, u32 value) { |
|||
__sync_or_and_fetch(&target, value); |
|||
} |
|||
|
|||
inline void AtomicStore(volatile u32& dest, u32 value) { |
|||
dest = value; // 32-bit writes are always atomic. |
|||
} |
|||
inline void AtomicStoreRelease(volatile u32& dest, u32 value) { |
|||
__sync_lock_test_and_set(&dest, value); // TODO: Wrong! This function is has acquire semantics. |
|||
} |
|||
|
|||
} |
|||
|
|||
// Old code kept here for reference in case we need the parts with __asm__ __volatile__. |
|||
#if 0 |
|||
LONG SyncInterlockedIncrement(LONG *Dest) |
|||
{ |
|||
#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__)) |
|||
return __sync_add_and_fetch(Dest, 1); |
|||
#else |
|||
register int result; |
|||
__asm__ __volatile__("lock; xadd %0,%1" |
|||
: "=r" (result), "=m" (*Dest) |
|||
: "0" (1), "m" (*Dest) |
|||
: "memory"); |
|||
return result; |
|||
#endif |
|||
} |
|||
|
|||
LONG SyncInterlockedExchangeAdd(LONG *Dest, LONG Val) |
|||
{ |
|||
#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__)) |
|||
return __sync_add_and_fetch(Dest, Val); |
|||
#else |
|||
register int result; |
|||
__asm__ __volatile__("lock; xadd %0,%1" |
|||
: "=r" (result), "=m" (*Dest) |
|||
: "0" (Val), "m" (*Dest) |
|||
: "memory"); |
|||
return result; |
|||
#endif |
|||
} |
|||
|
|||
LONG SyncInterlockedExchange(LONG *Dest, LONG Val) |
|||
{ |
|||
#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__)) |
|||
return __sync_lock_test_and_set(Dest, Val); |
|||
#else |
|||
register int result; |
|||
__asm__ __volatile__("lock; xchg %0,%1" |
|||
: "=r" (result), "=m" (*Dest) |
|||
: "0" (Val), "m" (*Dest) |
|||
: "memory"); |
|||
return result; |
|||
#endif |
|||
} |
|||
#endif |
|||
@ -1,69 +0,0 @@ |
|||
// Copyright 2013 Dolphin Emulator Project |
|||
// Licensed under GPLv2 |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/common.h" |
|||
#include <intrin.h> |
|||
#include <Windows.h> |
|||
|
|||
// Atomic operations are performed in a single step by the CPU. It is |
|||
// impossible for other threads to see the operation "half-done." |
|||
// |
|||
// Some atomic operations can be combined with different types of memory |
|||
// barriers called "Acquire semantics" and "Release semantics", defined below. |
|||
// |
|||
// Acquire semantics: Future memory accesses cannot be relocated to before the |
|||
// operation. |
|||
// |
|||
// Release semantics: Past memory accesses cannot be relocated to after the |
|||
// operation. |
|||
// |
|||
// These barriers affect not only the compiler, but also the CPU. |
|||
// |
|||
// NOTE: Acquire and Release are not differentiated right now. They perform a |
|||
// full memory barrier instead of a "one-way" memory barrier. The newest |
|||
// Windows SDK has Acquire and Release versions of some Interlocked* functions. |
|||
|
|||
namespace Common |
|||
{ |
|||
|
|||
inline void AtomicAdd(volatile u32& target, u32 value) { |
|||
InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value); |
|||
} |
|||
|
|||
inline void AtomicAnd(volatile u32& target, u32 value) { |
|||
_InterlockedAnd((volatile LONG*)&target, (LONG)value); |
|||
} |
|||
|
|||
inline void AtomicIncrement(volatile u32& target) { |
|||
InterlockedIncrement((volatile LONG*)&target); |
|||
} |
|||
|
|||
inline void AtomicDecrement(volatile u32& target) { |
|||
InterlockedDecrement((volatile LONG*)&target); |
|||
} |
|||
|
|||
inline u32 AtomicLoad(volatile u32& src) { |
|||
return src; // 32-bit reads are always atomic. |
|||
} |
|||
inline u32 AtomicLoadAcquire(volatile u32& src) { |
|||
u32 result = src; // 32-bit reads are always atomic. |
|||
_ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics. |
|||
return result; |
|||
} |
|||
|
|||
inline void AtomicOr(volatile u32& target, u32 value) { |
|||
_InterlockedOr((volatile LONG*)&target, (LONG)value); |
|||
} |
|||
|
|||
inline void AtomicStore(volatile u32& dest, u32 value) { |
|||
dest = value; // 32-bit writes are always atomic. |
|||
} |
|||
inline void AtomicStoreRelease(volatile u32& dest, u32 value) { |
|||
_WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics. |
|||
dest = value; // 32-bit writes are always atomic. |
|||
} |
|||
|
|||
} |
|||
Write
Preview
Loading…
Cancel
Save
Reference in new issue