|
|
|
@ -44,11 +44,11 @@ size_t KPageHeap::GetNumFreePages() const { |
|
|
|
return num_free; |
|
|
|
} |
|
|
|
|
|
|
|
PAddr KPageHeap::AllocateBlock(s32 index, bool random) { |
|
|
|
PAddr KPageHeap::AllocateByLinearSearch(s32 index) { |
|
|
|
const size_t needed_size = m_blocks[index].GetSize(); |
|
|
|
|
|
|
|
for (s32 i = index; i < static_cast<s32>(m_num_blocks); i++) { |
|
|
|
if (const PAddr addr = m_blocks[i].PopBlock(random); addr != 0) { |
|
|
|
if (const PAddr addr = m_blocks[i].PopBlock(false); addr != 0) { |
|
|
|
if (const size_t allocated_size = m_blocks[i].GetSize(); allocated_size > needed_size) { |
|
|
|
this->Free(addr + needed_size, (allocated_size - needed_size) / PageSize); |
|
|
|
} |
|
|
|
@ -59,6 +59,88 @@ PAddr KPageHeap::AllocateBlock(s32 index, bool random) { |
|
|
|
return 0; |
|
|
|
} |
|
|
|
|
|
|
|
PAddr KPageHeap::AllocateByRandom(s32 index, size_t num_pages, size_t align_pages) { |
|
|
|
// Get the size and required alignment.
|
|
|
|
const size_t needed_size = num_pages * PageSize; |
|
|
|
const size_t align_size = align_pages * PageSize; |
|
|
|
|
|
|
|
// Determine meta-alignment of our desired alignment size.
|
|
|
|
const size_t align_shift = std::countr_zero(align_size); |
|
|
|
|
|
|
|
// Decide on a block to allocate from.
|
|
|
|
constexpr size_t MinimumPossibleAlignmentsForRandomAllocation = 4; |
|
|
|
{ |
|
|
|
// By default, we'll want to look at all blocks larger than our current one.
|
|
|
|
s32 max_blocks = static_cast<s32>(m_num_blocks); |
|
|
|
|
|
|
|
// Determine the maximum block we should try to allocate from.
|
|
|
|
size_t possible_alignments = 0; |
|
|
|
for (s32 i = index; i < max_blocks; ++i) { |
|
|
|
// Add the possible alignments from blocks at the current size.
|
|
|
|
possible_alignments += (1 + ((m_blocks[i].GetSize() - needed_size) >> align_shift)) * |
|
|
|
m_blocks[i].GetNumFreeBlocks(); |
|
|
|
|
|
|
|
// If there are enough possible alignments, we don't need to look at larger blocks.
|
|
|
|
if (possible_alignments >= MinimumPossibleAlignmentsForRandomAllocation) { |
|
|
|
max_blocks = i + 1; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
// If we have any possible alignments which require a larger block, we need to pick one.
|
|
|
|
if (possible_alignments > 0 && index + 1 < max_blocks) { |
|
|
|
// Select a random alignment from the possibilities.
|
|
|
|
const size_t rnd = m_rng.GenerateRandom(possible_alignments); |
|
|
|
|
|
|
|
// Determine which block corresponds to the random alignment we chose.
|
|
|
|
possible_alignments = 0; |
|
|
|
for (s32 i = index; i < max_blocks; ++i) { |
|
|
|
// Add the possible alignments from blocks at the current size.
|
|
|
|
possible_alignments += |
|
|
|
(1 + ((m_blocks[i].GetSize() - needed_size) >> align_shift)) * |
|
|
|
m_blocks[i].GetNumFreeBlocks(); |
|
|
|
|
|
|
|
// If the current block gets us to our random choice, use the current block.
|
|
|
|
if (rnd < possible_alignments) { |
|
|
|
index = i; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
// Pop a block from the index we selected.
|
|
|
|
if (PAddr addr = m_blocks[index].PopBlock(true); addr != 0) { |
|
|
|
// Determine how much size we have left over.
|
|
|
|
if (const size_t leftover_size = m_blocks[index].GetSize() - needed_size; |
|
|
|
leftover_size > 0) { |
|
|
|
// Determine how many valid alignments we can have.
|
|
|
|
const size_t possible_alignments = 1 + (leftover_size >> align_shift); |
|
|
|
|
|
|
|
// Select a random valid alignment.
|
|
|
|
const size_t random_offset = m_rng.GenerateRandom(possible_alignments) << align_shift; |
|
|
|
|
|
|
|
// Free memory before the random offset.
|
|
|
|
if (random_offset != 0) { |
|
|
|
this->Free(addr, random_offset / PageSize); |
|
|
|
} |
|
|
|
|
|
|
|
// Advance our block by the random offset.
|
|
|
|
addr += random_offset; |
|
|
|
|
|
|
|
// Free memory after our allocated block.
|
|
|
|
if (random_offset != leftover_size) { |
|
|
|
this->Free(addr + needed_size, (leftover_size - random_offset) / PageSize); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
// Return the block we allocated.
|
|
|
|
return addr; |
|
|
|
} |
|
|
|
|
|
|
|
return 0; |
|
|
|
} |
|
|
|
|
|
|
|
void KPageHeap::FreeBlock(PAddr block, s32 index) { |
|
|
|
do { |
|
|
|
block = m_blocks[index++].PushBlock(block); |
|
|
|
|