diff --git a/src/qt_common/util/game.cpp b/src/qt_common/util/game.cpp index e34a388993..912998a163 100644 --- a/src/qt_common/util/game.cpp +++ b/src/qt_common/util/game.cpp @@ -274,18 +274,10 @@ void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) const auto shader_cache_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir); const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id); const auto target_file = shader_cache_folder_path / target_file_name; - - if (!Common::FS::Exists(target_file)) { - QtCommon::Frontend::Warning(tr("Error Removing Transferable Shader Cache"), - tr("A shader cache for this title does not exist.")); - return; - } - if (Common::FS::RemoveFile(target_file)) { - QtCommon::Frontend::Information(tr("Successfully Removed"), - tr("Successfully removed the transferable shader cache.")); + if (!Common::FS::Exists(target_file) || Common::FS::RemoveFile(target_file)) { + QtCommon::Frontend::Information(tr("Successfully Removed"), tr("Successfully removed the shader cache.")); } else { - QtCommon::Frontend::Warning(tr("Error Removing Transferable Shader Cache"), - tr("Failed to remove the transferable shader cache.")); + QtCommon::Frontend::Warning(tr("Error Removing Shader Cache"), tr("Failed to remove the shader cache.")); } } diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 0c59f4cc5e..32764895c2 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -545,44 +545,40 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri // TODO(crueter): Refactor this and make it less bad QAction* favorite = context_menu.addAction(tr("Favorite")); context_menu.addSeparator(); - QAction* start_game = context_menu.addAction(tr("Start Game")); - QAction* start_game_global = - context_menu.addAction(tr("Start Game without Custom Configuration")); + QAction* start_game = context_menu.addAction(tr("Start")); + QAction* start_game_global = context_menu.addAction(tr("Start with Global Settings")); context_menu.addSeparator(); QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location")); - QAction* open_transferable_shader_cache = - context_menu.addAction(tr("Open Transferable Pipeline Cache")); - QAction* ryujinx = context_menu.addAction(tr("Link to Ryujinx")); + QAction* properties = context_menu.addAction(tr("Configure Game")); context_menu.addSeparator(); - QMenu* remove_menu = context_menu.addMenu(tr("Remove")); - QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); - QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); - QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); - QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage")); - QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache")); - QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache")); - remove_menu->addSeparator(); - QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Pipeline Caches")); - QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents")); - QMenu* play_time_menu = context_menu.addMenu(tr("Manage Play Time")); - QAction* set_play_time = play_time_menu->addAction(tr("Edit Play Time Data")); - QAction* remove_play_time_data = play_time_menu->addAction(tr("Remove Play Time Data")); - QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS")); - QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS")); - QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC")); - QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity")); - QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); - QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); + QMenu* shader_cache_menu = context_menu.addMenu(tr("Shader Cache")); + QAction* open_transferable_shader_cache = shader_cache_menu->addAction(tr("Open Pipeline Cache")); + QAction* remove_shader_cache = shader_cache_menu->addAction(tr("Remove All Pipeline Caches")); + QAction* remove_gl_shader_cache = shader_cache_menu->addAction(tr("Remove OpenGL Pipeline Cache")); + QAction* remove_vk_shader_cache = shader_cache_menu->addAction(tr("Remove Vulkan Pipeline Cache")); + QMenu* storage_menu = context_menu.addMenu(tr("Storage")); + QAction* remove_all_content = storage_menu->addAction(tr("Remove All Installed Contents")); + QAction* remove_cache_storage = storage_menu->addAction(tr("Remove Cache Storage")); + QAction* remove_update = storage_menu->addAction(tr("Remove Installed Update")); + QAction* remove_dlc = storage_menu->addAction(tr("Remove All Installed DLC")); + QAction* remove_custom_config = storage_menu->addAction(tr("Remove Custom Settings")); + QAction* dump_romfs = storage_menu->addAction(tr("Dump RomFS")); + QAction* dump_romfs_sdmc = storage_menu->addAction(tr("Dump RomFS to SDMC")); + QAction* ryujinx = context_menu.addAction(tr("Link to Ryujinx")); + QMenu* play_time_menu = context_menu.addMenu(tr("Play Time")); + QAction* set_play_time = play_time_menu->addAction(tr("Edit")); + QAction* remove_play_time_data = play_time_menu->addAction(tr("Clear")); // TODO: Implement shortcut creation for macOS #if !defined(__APPLE__) QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut")); QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop")); - QAction* create_applications_menu_shortcut = - shortcut_menu->addAction(tr("Add to Applications Menu")); + QAction* create_applications_menu_shortcut = shortcut_menu->addAction(tr("Add to Applications Menu")); #endif context_menu.addSeparator(); - QAction* properties = context_menu.addAction(tr("Configure Game")); + QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity")); + QAction* copy_tid = context_menu.addAction(tr("Copy Title ID")); + QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("View on GameDB")); favorite->setVisible(program_id != 0); favorite->setCheckable(true); @@ -603,10 +599,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(open_save_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); - connect(start_game, &QAction::triggered, - [this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Normal); }); - connect(start_game_global, &QAction::triggered, - [this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Global); }); + connect(start_game, &QAction::triggered, [this, path]() { + emit BootGame(QString::fromStdString(path), StartGameType::Normal); + }); + connect(start_game_global, &QAction::triggered, [this, path]() { + emit BootGame(QString::fromStdString(path), StartGameType::Global); + }); connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); }); @@ -633,10 +631,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, QtCommon::Game::GameListRemoveTarget::CustomConfiguration, path); }); - connect(set_play_time, &QAction::triggered, - [this, program_id]() { emit SetPlayTimeRequested(program_id); }); - connect(remove_play_time_data, &QAction::triggered, - [this, program_id]() { emit RemovePlayTimeRequested(program_id); }); + connect(set_play_time, &QAction::triggered, [this, program_id]() { + emit SetPlayTimeRequested(program_id); + }); + connect(remove_play_time_data, &QAction::triggered, [this, program_id]() { + emit RemovePlayTimeRequested(program_id); + }); connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] { emit RemoveFileRequested(program_id, QtCommon::Game::GameListRemoveTarget::CacheStorage, path); }); diff --git a/src/yuzu/main_window.cpp b/src/yuzu/main_window.cpp index 62b2f0561f..e872a728c2 100644 --- a/src/yuzu/main_window.cpp +++ b/src/yuzu/main_window.cpp @@ -2536,11 +2536,11 @@ void MainWindow::OnGameListRemoveFile(u64 program_id, QtCommon::Game::GameListRe const QString question = [target] { switch (target) { case QtCommon::Game::GameListRemoveTarget::GlShaderCache: - return tr("Delete OpenGL Transferable Shader Cache?"); + return tr("Delete OpenGL Shader Cache?"); case QtCommon::Game::GameListRemoveTarget::VkShaderCache: - return tr("Delete Vulkan Transferable Shader Cache?"); + return tr("Delete Vulkan Shader Cache?"); case QtCommon::Game::GameListRemoveTarget::AllShaderCache: - return tr("Delete All Transferable Shader Caches?"); + return tr("Delete All Shader Caches?"); case QtCommon::Game::GameListRemoveTarget::CustomConfiguration: return tr("Remove Custom Game Configuration?"); case QtCommon::Game::GameListRemoveTarget::CacheStorage: