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Merge pull request #3993 from ReinUsesLisp/fix-zla

gl_shader_manager: Unbind GLSL program when binding a host pipeline
nce_cpp
bunnei 6 years ago
committed by GitHub
parent
commit
595b97a0d7
  1. 4
      src/video_core/renderer_opengl/gl_shader_manager.cpp

4
src/video_core/renderer_opengl/gl_shader_manager.cpp

@ -47,6 +47,10 @@ void ProgramManager::BindHostPipeline(GLuint pipeline) {
old_state.geometry = 0; old_state.geometry = 0;
glDisable(GL_GEOMETRY_PROGRAM_NV); glDisable(GL_GEOMETRY_PROGRAM_NV);
} }
} else {
if (!is_graphics_bound) {
glUseProgram(0);
}
} }
glBindProgramPipeline(pipeline); glBindProgramPipeline(pipeline);
} }

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