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shader_decode: Implement BRA internal flag

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
5888937b4f
  1. 12
      src/video_core/shader/decode/other.cpp

12
src/video_core/shader/decode/other.cpp

@ -50,11 +50,15 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"BRA with constant buffers are not implemented");
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF(cc != Tegra::Shader::ConditionCode::T);
const u32 target = pc + instr.bra.GetBranchTarget();
bb.push_back(Operation(OperationCode::Bra, Immediate(target)));
const Node branch = Operation(OperationCode::Bra, Immediate(target));
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
if (cc != Tegra::Shader::ConditionCode::T) {
bb.push_back(Conditional(GetConditionCode(cc), {branch}));
} else {
bb.push_back(branch);
}
break;
}
case OpCode::Id::SSY: {

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