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@ -133,11 +133,11 @@ public: |
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regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; |
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regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; |
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auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true); |
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auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true); |
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if (depth_buffer.target) |
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if (depth_buffer.target) |
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depth_buffer.target->MarkAsRenderTarget(false); |
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depth_buffer.target->MarkAsRenderTarget(false, -1); |
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depth_buffer.target = surface_view.first; |
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depth_buffer.target = surface_view.first; |
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depth_buffer.view = surface_view.second; |
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depth_buffer.view = surface_view.second; |
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if (depth_buffer.target) |
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if (depth_buffer.target) |
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depth_buffer.target->MarkAsRenderTarget(true); |
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depth_buffer.target->MarkAsRenderTarget(true, 8); |
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return surface_view.second; |
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return surface_view.second; |
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} |
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} |
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@ -167,11 +167,11 @@ public: |
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auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index), |
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auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index), |
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preserve_contents, true); |
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preserve_contents, true); |
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if (render_targets[index].target) |
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if (render_targets[index].target) |
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render_targets[index].target->MarkAsRenderTarget(false); |
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render_targets[index].target->MarkAsRenderTarget(false, -1); |
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render_targets[index].target = surface_view.first; |
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render_targets[index].target = surface_view.first; |
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render_targets[index].view = surface_view.second; |
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render_targets[index].view = surface_view.second; |
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if (render_targets[index].target) |
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if (render_targets[index].target) |
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render_targets[index].target->MarkAsRenderTarget(true); |
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render_targets[index].target->MarkAsRenderTarget(true, static_cast<u32>(index)); |
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return surface_view.second; |
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return surface_view.second; |
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} |
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} |
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@ -191,7 +191,7 @@ public: |
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if (depth_buffer.target == nullptr) { |
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if (depth_buffer.target == nullptr) { |
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return; |
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return; |
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} |
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} |
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depth_buffer.target->MarkAsRenderTarget(false); |
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depth_buffer.target->MarkAsRenderTarget(false, -1); |
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depth_buffer.target = nullptr; |
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depth_buffer.target = nullptr; |
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depth_buffer.view = nullptr; |
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depth_buffer.view = nullptr; |
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} |
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} |
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@ -200,7 +200,7 @@ public: |
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if (render_targets[index].target == nullptr) { |
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if (render_targets[index].target == nullptr) { |
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return; |
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return; |
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} |
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} |
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render_targets[index].target->MarkAsRenderTarget(false); |
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render_targets[index].target->MarkAsRenderTarget(false, -1); |
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render_targets[index].target = nullptr; |
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render_targets[index].target = nullptr; |
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render_targets[index].view = nullptr; |
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render_targets[index].view = nullptr; |
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} |
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} |
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@ -270,6 +270,16 @@ protected: |
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// and reading it from a sepparate buffer. |
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// and reading it from a sepparate buffer. |
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virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0; |
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virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0; |
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void ManageRenderTargetUnregister(TSurface& surface) { |
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auto& maxwell3d = system.GPU().Maxwell3D(); |
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u32 index = surface->GetRenderTarget(); |
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if (index == 8) { |
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maxwell3d.dirty_flags.zeta_buffer = true; |
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} else { |
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maxwell3d.dirty_flags.color_buffer.set(index, true); |
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} |
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} |
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void Register(TSurface surface) { |
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void Register(TSurface surface) { |
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const GPUVAddr gpu_addr = surface->GetGpuAddr(); |
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const GPUVAddr gpu_addr = surface->GetGpuAddr(); |
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const CacheAddr cache_ptr = ToCacheAddr(system.GPU().MemoryManager().GetPointer(gpu_addr)); |
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const CacheAddr cache_ptr = ToCacheAddr(system.GPU().MemoryManager().GetPointer(gpu_addr)); |
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@ -294,6 +304,9 @@ protected: |
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if (guard_render_targets && surface->IsProtected()) { |
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if (guard_render_targets && surface->IsProtected()) { |
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return; |
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return; |
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} |
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} |
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if (!guard_render_targets && surface->IsRenderTarget()) { |
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ManageRenderTargetUnregister(surface); |
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} |
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const GPUVAddr gpu_addr = surface->GetGpuAddr(); |
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const GPUVAddr gpu_addr = surface->GetGpuAddr(); |
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const CacheAddr cache_ptr = surface->GetCacheAddr(); |
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const CacheAddr cache_ptr = surface->GetCacheAddr(); |
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const std::size_t size = surface->GetSizeInBytes(); |
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const std::size_t size = surface->GetSizeInBytes(); |
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