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android: config: Use default anisotropic filtering.

nce_cpp
bunnei 3 years ago
parent
commit
576cfa137b
  1. 5
      src/android/app/src/main/jni/config.cpp

5
src/android/app/src/main/jni/config.cpp

@ -221,10 +221,13 @@ void Config::ReadValues() {
Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger(
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal)));
// Use Mailbox VSync by default on Android.
// Use Mailbox VSync by default on Android
Settings::values.vsync_mode = static_cast<Settings::VSyncMode>(config->GetInteger(
"Renderer", "use_vsync", static_cast<u32>(Settings::VSyncMode::Mailbox)));
// Use GPU default anisotropic filtering on Android
Settings::values.max_anisotropy = config->GetInteger("Renderer", "max_anisotropy", 1);
ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green);
ReadSetting("Renderer", Settings::values.bg_blue);

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