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[input_common] fix xinput raw not working on sdl2 (#3305)

this should fix issue where you couldn't connect more than 4 controllers at once
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3305
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
pull/3325/head
lizzie 3 weeks ago
committed by crueter
parent
commit
5768600c8b
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 6
      src/input_common/drivers/sdl_driver.cpp

6
src/input_common/drivers/sdl_driver.cpp

@ -493,10 +493,8 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
// their desktop environment.
SDL_SetHint(SDL_HINT_APP_NAME, "Eden");
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
}
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, Settings::values.enable_raw_input ? "1" : "0");
// Prevent SDL from adding undesired axis
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");

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