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@ -18,10 +18,81 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) |
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ConfigureGraphics::~ConfigureGraphics() {} |
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enum class Resolution : int { |
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Auto, |
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Scale1x, |
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Scale2x, |
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Scale3x, |
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Scale4x, |
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Scale5x, |
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Scale6x, |
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Scale7x, |
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Scale8x, |
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Scale9x, |
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Scale10x, |
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}; |
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float ToResolutionFactor(Resolution option) { |
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switch (option) { |
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case Resolution::Auto: |
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return 0.f; |
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case Resolution::Scale1x: |
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return 1.f; |
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case Resolution::Scale2x: |
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return 2.f; |
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case Resolution::Scale3x: |
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return 3.f; |
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case Resolution::Scale4x: |
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return 4.f; |
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case Resolution::Scale5x: |
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return 5.f; |
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case Resolution::Scale6x: |
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return 6.f; |
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case Resolution::Scale7x: |
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return 7.f; |
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case Resolution::Scale8x: |
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return 8.f; |
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case Resolution::Scale9x: |
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return 9.f; |
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case Resolution::Scale10x: |
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return 10.f; |
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} |
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return 0.f; |
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} |
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Resolution FromResolutionFactor(float factor) { |
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if (factor == 0.f) { |
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return Resolution::Auto; |
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} else if (factor == 1.f) { |
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return Resolution::Scale1x; |
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} else if (factor == 2.f) { |
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return Resolution::Scale2x; |
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} else if (factor == 3.f) { |
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return Resolution::Scale3x; |
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} else if (factor == 4.f) { |
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return Resolution::Scale4x; |
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} else if (factor == 5.f) { |
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return Resolution::Scale5x; |
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} else if (factor == 6.f) { |
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return Resolution::Scale6x; |
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} else if (factor == 7.f) { |
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return Resolution::Scale7x; |
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} else if (factor == 8.f) { |
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return Resolution::Scale8x; |
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} else if (factor == 9.f) { |
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return Resolution::Scale9x; |
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} else if (factor == 10.f) { |
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return Resolution::Scale10x; |
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} |
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return Resolution::Auto; |
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} |
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void ConfigureGraphics::setConfiguration() { |
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ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer); |
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ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer); |
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ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit); |
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ui->toggle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution); |
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ui->resolution_factor_combobox->setCurrentIndex( |
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static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); |
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ui->toggle_vsync->setChecked(Settings::values.use_vsync); |
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ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit); |
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ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option)); |
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@ -31,7 +102,8 @@ void ConfigureGraphics::setConfiguration() { |
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void ConfigureGraphics::applyConfiguration() { |
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Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked(); |
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Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked(); |
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Settings::values.use_scaled_resolution = ui->toggle_scaled_resolution->isChecked(); |
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Settings::values.resolution_factor = |
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ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); |
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Settings::values.use_vsync = ui->toggle_vsync->isChecked(); |
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Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked(); |
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Settings::values.layout_option = |
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