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renderer_vulkan: Use raw surface handles and improve release logic (#75)
renderer_vulkan: Use raw surface handles and improve release logic (#75)
Should fix or at least lessen the crashes when leaving runtime emulation on both Android / PC Also, may have improved the time required to leave the game Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/75 Co-authored-by: Briar <205427297+icy-briar@users.noreply.github.com> Co-committed-by: Briar <205427297+icy-briar@users.noreply.github.com>nce_cpp
committed by
CamilleLaVey
6 changed files with 57 additions and 26 deletions
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15src/video_core/renderer_vulkan/renderer_vulkan.cpp
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16src/video_core/renderer_vulkan/vk_present_manager.cpp
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6src/video_core/renderer_vulkan/vk_present_manager.h
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20src/video_core/renderer_vulkan/vk_swapchain.cpp
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8src/video_core/renderer_vulkan/vk_swapchain.h
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18src/video_core/vulkan_common/vulkan_wrapper.h
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