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[android] gpu logs functions
[android] gpu logs functions
Since Android is a pain when it comes to checking GPU logs in more depth, this is a better way to see what's going on, especially for testers...pull/3389/head
committed by
crueter
30 changed files with 1601 additions and 6 deletions
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9src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt
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4src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/ByteSetting.kt
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3src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt
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56src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
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9src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
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17src/android/app/src/main/res/values/arrays.xml
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20src/android/app/src/main/res/values/strings.xml
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1src/common/settings.cpp
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12src/common/settings.h
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1src/common/settings_enums.h
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3src/video_core/CMakeLists.txt
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20src/video_core/gpu_logging/CMakeLists.txt
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48src/video_core/gpu_logging/freedreno_debug.cpp
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28src/video_core/gpu_logging/freedreno_debug.h
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734src/video_core/gpu_logging/gpu_logging.cpp
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199src/video_core/gpu_logging/gpu_logging.h
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43src/video_core/gpu_logging/gpu_state_capture.cpp
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23src/video_core/gpu_logging/gpu_state_capture.h
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26src/video_core/gpu_logging/qualcomm_debug.cpp
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22src/video_core/gpu_logging/qualcomm_debug.h
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17src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
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21src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
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23src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
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41src/video_core/renderer_vulkan/vk_rasterizer.cpp
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25src/video_core/renderer_vulkan/vk_scheduler.cpp
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6src/video_core/renderer_vulkan/vk_texture_cache.cpp
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36src/video_core/vulkan_common/vulkan_debug_callback.cpp
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109src/video_core/vulkan_common/vulkan_device.cpp
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4src/video_core/vulkan_common/vulkan_device.h
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47src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@ -0,0 +1,20 @@ |
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# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project |
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# SPDX-License-Identifier: GPL-3.0-or-later |
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add_library(gpu_logging STATIC |
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gpu_logging.cpp |
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gpu_logging.h |
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gpu_state_capture.cpp |
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gpu_state_capture.h |
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freedreno_debug.cpp |
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freedreno_debug.h |
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qualcomm_debug.cpp |
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qualcomm_debug.h |
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) |
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target_link_libraries(gpu_logging PUBLIC common) |
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if(ANDROID) |
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# Link with adrenotools when available for future Qualcomm integration |
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# target_link_libraries(gpu_logging PUBLIC adrenotools) |
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endif() |
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@ -0,0 +1,48 @@ |
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "video_core/gpu_logging/freedreno_debug.h"
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#include "common/logging/log.h"
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#include <cstdlib>
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namespace GPU::Logging::Freedreno { |
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bool FreedrenoDebugger::is_initialized = false; |
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void FreedrenoDebugger::Initialize() { |
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if (is_initialized) { |
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return; |
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} |
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is_initialized = true; |
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LOG_INFO(Render_Vulkan, "[Freedreno Debug] Initialized"); |
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} |
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void FreedrenoDebugger::SetTUDebugFlags(const std::string& flags) { |
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if (flags.empty()) { |
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return; |
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} |
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// Set TU_DEBUG environment variable
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// Note: This should be set BEFORE Vulkan driver is loaded
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setenv("TU_DEBUG", flags.c_str(), 1); |
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LOG_INFO(Render_Vulkan, "[Freedreno Debug] TU_DEBUG set to: {}", flags); |
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} |
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void FreedrenoDebugger::EnableCommandStreamDump(bool frames_only) { |
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// Enable FD_RD_DUMP for command stream capture
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const char* dump_flags = frames_only ? "frames" : "all"; |
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setenv("FD_RD_DUMP", dump_flags, 1); |
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LOG_INFO(Render_Vulkan, "[Freedreno Debug] Command stream dump enabled: {}", dump_flags); |
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} |
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std::string FreedrenoDebugger::GetBreadcrumbs() { |
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// Breadcrumb reading requires driver-specific implementation
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// This is a stub for future implementation
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return "Breadcrumb capture not yet implemented"; |
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} |
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} // namespace GPU::Logging::Freedreno
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@ -0,0 +1,28 @@ |
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project |
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// SPDX-License-Identifier: GPL-3.0-or-later |
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#pragma once |
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#include <string> |
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namespace GPU::Logging::Freedreno { |
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class FreedrenoDebugger { |
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public: |
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// Initialize Freedreno debugging |
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static void Initialize(); |
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// Set TU_DEBUG environment variable flags |
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static void SetTUDebugFlags(const std::string& flags); |
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// Enable command stream dump |
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static void EnableCommandStreamDump(bool frames_only = false); |
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// Get breadcrumb information (if available) |
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static std::string GetBreadcrumbs(); |
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private: |
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static bool is_initialized; |
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}; |
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} // namespace GPU::Logging::Freedreno |
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@ -0,0 +1,734 @@ |
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "video_core/gpu_logging/gpu_logging.h"
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#include <fmt/format.h>
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#include <thread>
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/literals.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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namespace GPU::Logging { |
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// Static instance
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static GPULogger* g_instance = nullptr; |
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GPULogger& GPULogger::GetInstance() { |
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if (!g_instance) { |
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g_instance = new GPULogger(); |
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} |
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return *g_instance; |
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} |
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GPULogger::GPULogger() = default; |
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GPULogger::~GPULogger() { |
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Shutdown(); |
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} |
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void GPULogger::Initialize(LogLevel level, DriverType driver) { |
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if (initialized) { |
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LOG_WARNING(Render_Vulkan, "[GPU Logging] Already initialized"); |
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return; |
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} |
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current_level = level; |
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detected_driver = driver; |
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if (current_level == LogLevel::Off) { |
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return; |
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} |
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// Create log directory
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using namespace Common::FS; |
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const auto& log_dir = GetEdenPath(EdenPath::LogDir); |
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[[maybe_unused]] const bool log_dir_created = CreateDir(log_dir); |
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// Create GPU crashes directory
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const auto crashes_dir = log_dir / "gpu_crashes"; |
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[[maybe_unused]] const bool crashes_dir_created = CreateDir(crashes_dir); |
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// Open GPU log file
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const auto gpu_log_path = log_dir / "eden_gpu.log"; |
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// Rotate old log
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const auto old_log_path = log_dir / "eden_gpu.log.old.txt"; |
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RemoveFile(old_log_path); |
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[[maybe_unused]] const bool log_renamed = RenameFile(gpu_log_path, old_log_path); |
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// Open new log file
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gpu_log_file = std::make_unique<Common::FS::IOFile>( |
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gpu_log_path, Common::FS::FileAccessMode::Write, Common::FS::FileType::TextFile); |
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if (!gpu_log_file->IsOpen()) { |
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LOG_ERROR(Render_Vulkan, "[GPU Logging] Failed to open GPU log file"); |
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return; |
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} |
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// Initialize ring buffer
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call_ring_buffer.resize(ring_buffer_size); |
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// Write header
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const char* driver_name = "Unknown"; |
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switch (detected_driver) { |
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case DriverType::Turnip: |
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driver_name = "Turnip (Mesa Freedreno)"; |
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break; |
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case DriverType::Qualcomm: |
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driver_name = "Qualcomm Proprietary"; |
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break; |
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default: |
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driver_name = "Unknown"; |
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break; |
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} |
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const char* level_name = "Unknown"; |
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switch (current_level) { |
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case LogLevel::Off: |
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level_name = "Off"; |
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break; |
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case LogLevel::Errors: |
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level_name = "Errors"; |
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break; |
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case LogLevel::Standard: |
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level_name = "Standard"; |
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break; |
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case LogLevel::Verbose: |
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level_name = "Verbose"; |
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break; |
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case LogLevel::All: |
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level_name = "All"; |
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break; |
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} |
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const auto header = fmt::format( |
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"=== Eden GPU Logging Started ===\n" |
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"Timestamp: {}\n" |
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"Log Level: {}\n" |
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"Driver: {}\n" |
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"Ring Buffer Size: {}\n" |
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"================================\n\n", |
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FormatTimestamp(std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch())), |
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level_name, driver_name, ring_buffer_size); |
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WriteToLog(header); |
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// Note: Crash handler is initialized independently in EmulationSession::InitializeSystem()
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// to ensure it remains active even if Vulkan device initialization fails
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initialized = true; |
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LOG_INFO(Render_Vulkan, "[GPU Logging] Initialized with level: {}, driver: {}", level_name, |
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driver_name); |
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} |
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void GPULogger::Shutdown() { |
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if (!initialized) { |
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return; |
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} |
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// Write statistics
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const auto stats = fmt::format( |
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"\n=== GPU Logging Statistics ===\n" |
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"Total Vulkan Calls: {}\n" |
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"Total Memory Allocations: {}\n" |
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"Total Memory Deallocations: {}\n" |
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"Peak Memory Usage: {}\n" |
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"Current Memory Usage: {}\n" |
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"Log Size: {} bytes\n" |
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"==============================\n", |
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total_vulkan_calls, total_allocations, total_deallocations, |
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FormatMemorySize(peak_allocated_bytes), FormatMemorySize(current_allocated_bytes), |
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bytes_written); |
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WriteToLog(stats); |
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// Close file
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if (gpu_log_file) { |
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gpu_log_file->Flush(); |
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gpu_log_file->Close(); |
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gpu_log_file.reset(); |
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} |
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// Note: Crash handler is NOT shut down here - it remains active throughout app lifetime
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// It will be shut down when EmulationSession is destroyed
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initialized = false; |
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LOG_INFO(Render_Vulkan, "[GPU Logging] Shutdown complete"); |
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} |
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void GPULogger::LogVulkanCall(const std::string& call_name, const std::string& params, |
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int result) { |
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if (!initialized || current_level == LogLevel::Off) { |
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return; |
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} |
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if (!track_vulkan_calls) { |
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return; |
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} |
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// Only log all calls in Verbose or All mode
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if (current_level != LogLevel::Verbose && current_level != LogLevel::All) { |
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// In Standard mode, only log important calls
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if (call_name.find("vkCmd") == std::string::npos && |
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call_name.find("vkCreate") == std::string::npos && |
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call_name.find("vkDestroy") == std::string::npos) { |
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return; |
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} |
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} |
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch()); |
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const auto thread_id = static_cast<u32>(std::hash<std::thread::id>{}(std::this_thread::get_id())); |
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// Add to ring buffer
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{ |
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std::lock_guard lock(ring_buffer_mutex); |
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call_ring_buffer[ring_buffer_index] = { |
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.timestamp = timestamp, |
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.call_name = call_name, |
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.parameters = params, |
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.result = result, |
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.thread_id = thread_id, |
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}; |
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ring_buffer_index = (ring_buffer_index + 1) % ring_buffer_size; |
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total_vulkan_calls++; |
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} |
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// Log to file
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const auto log_entry = |
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fmt::format("[{}] [Vulkan] [Thread:{}] {}({}) -> {}\n", FormatTimestamp(timestamp), |
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thread_id, call_name, params, result); |
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WriteToLog(log_entry); |
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} |
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void GPULogger::LogMemoryAllocation(uintptr_t memory, u64 size, u32 memory_flags) { |
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if (!initialized || current_level == LogLevel::Off) { |
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return; |
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} |
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if (!track_memory) { |
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return; |
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} |
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch()); |
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const bool is_device_local = (memory_flags & 0x1) != 0; // VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
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const bool is_host_visible = (memory_flags & 0x2) != 0; // VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
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{ |
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std::lock_guard lock(memory_mutex); |
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memory_allocations[memory] = { |
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.memory_handle = memory, |
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.size = size, |
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.memory_flags = memory_flags, |
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.timestamp = timestamp, |
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.is_device_local = is_device_local, |
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.is_host_visible = is_host_visible, |
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}; |
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total_allocations++; |
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current_allocated_bytes += size; |
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if (current_allocated_bytes > peak_allocated_bytes) { |
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peak_allocated_bytes = current_allocated_bytes; |
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} |
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} |
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const auto log_entry = fmt::format( |
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"[{}] [Memory] Allocated {} at 0x{:x} (Device:{}, Host:{})\n", FormatTimestamp(timestamp), |
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FormatMemorySize(size), memory, is_device_local ? "Yes" : "No", |
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is_host_visible ? "Yes" : "No"); |
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WriteToLog(log_entry); |
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} |
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void GPULogger::LogMemoryDeallocation(uintptr_t memory) { |
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if (!initialized || current_level == LogLevel::Off) { |
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return; |
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} |
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if (!track_memory) { |
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return; |
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} |
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch()); |
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u64 size = 0; |
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{ |
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std::lock_guard lock(memory_mutex); |
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auto it = memory_allocations.find(memory); |
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if (it != memory_allocations.end()) { |
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size = it->second.size; |
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current_allocated_bytes -= size; |
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memory_allocations.erase(it); |
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total_deallocations++; |
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} |
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} |
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if (size > 0) { |
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const auto log_entry = |
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fmt::format("[{}] [Memory] Deallocated {} at 0x{:x}\n", FormatTimestamp(timestamp), |
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FormatMemorySize(size), memory); |
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WriteToLog(log_entry); |
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} |
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} |
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void GPULogger::LogShaderCompilation(const std::string& shader_name, |
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const std::string& shader_info, |
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std::span<const u32> spirv_code) { |
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if (!initialized || current_level == LogLevel::Off) { |
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return; |
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} |
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if (!dump_shaders && current_level < LogLevel::Verbose) { |
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return; |
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} |
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch()); |
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const auto log_entry = fmt::format("[{}] [Shader] Compiled: {} ({})\n", |
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FormatTimestamp(timestamp), shader_name, shader_info); |
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WriteToLog(log_entry); |
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// Dump SPIR-V binary if enabled and we have data
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if (dump_shaders && !spirv_code.empty()) { |
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using namespace Common::FS; |
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const auto& log_dir = GetEdenPath(EdenPath::LogDir); |
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const auto shaders_dir = log_dir / "shaders"; |
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// Create directory on first dump
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if (!shader_dump_dir_created) { |
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[[maybe_unused]] const bool created = CreateDir(shaders_dir); |
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shader_dump_dir_created = true; |
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} |
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// Write SPIR-V binary file
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const auto shader_path = shaders_dir / fmt::format("{}.spv", shader_name); |
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auto shader_file = std::make_unique<Common::FS::IOFile>( |
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shader_path, FileAccessMode::Write, FileType::BinaryFile); |
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if (shader_file->IsOpen()) { |
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const size_t bytes_to_write = spirv_code.size() * sizeof(u32); |
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static_cast<void>(shader_file->WriteSpan(spirv_code)); |
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shader_file->Close(); |
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const auto dump_log = fmt::format("[{}] [Shader] Dumped SPIR-V: {} ({} bytes)\n", |
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FormatTimestamp(timestamp), shader_path.string(), bytes_to_write); |
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WriteToLog(dump_log); |
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} else { |
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LOG_WARNING(Render_Vulkan, "[GPU Logging] Failed to dump shader: {}", shader_path.string()); |
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} |
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} |
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} |
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|
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void GPULogger::LogPipelineStateChange(const std::string& state_info) { |
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if (!initialized || current_level == LogLevel::Off) { |
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return; |
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} |
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|
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// Store pipeline state for crash dumps
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{ |
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std::lock_guard lock(state_mutex); |
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stored_pipeline_state = state_info; |
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} |
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if (current_level < LogLevel::Verbose) { |
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return; |
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} |
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch()); |
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const auto log_entry = |
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fmt::format("[{}] [Pipeline] State change: {}\n", FormatTimestamp(timestamp), state_info); |
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WriteToLog(log_entry); |
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} |
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void GPULogger::LogDriverDebugInfo(const std::string& debug_info) { |
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if (!initialized || current_level == LogLevel::Off) { |
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return; |
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} |
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|
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// Store driver debug info for crash dumps
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{ |
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std::lock_guard lock(state_mutex); |
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stored_driver_debug_info = debug_info; |
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} |
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|
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if (!capture_driver_debug) { |
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return; |
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} |
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|
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch()); |
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|
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const auto log_entry = |
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fmt::format("[{}] [Driver] {}\n", FormatTimestamp(timestamp), debug_info); |
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WriteToLog(log_entry); |
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} |
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|
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void GPULogger::LogExtensionUsage(const std::string& extension_name, const std::string& function_name) { |
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if (!initialized || current_level == LogLevel::Off) { |
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return; |
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} |
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|
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const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
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std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
bool is_first_use = false; |
|||
{ |
|||
std::lock_guard lock(extension_mutex); |
|||
auto [iter, inserted] = used_extensions.insert(extension_name); |
|||
is_first_use = inserted; |
|||
} |
|||
|
|||
if (is_first_use) { |
|||
const auto log_entry = fmt::format("[{}] [Extension] First use of {} in {}\n", |
|||
FormatTimestamp(timestamp), extension_name, function_name); |
|||
WriteToLog(log_entry); |
|||
LOG_INFO(Render_Vulkan, "[GPU Logging] First use of extension {} in {}", |
|||
extension_name, function_name); |
|||
} else if (current_level >= LogLevel::Verbose) { |
|||
const auto log_entry = fmt::format("[{}] [Extension] {} used in {}\n", |
|||
FormatTimestamp(timestamp), extension_name, function_name); |
|||
WriteToLog(log_entry); |
|||
} |
|||
} |
|||
|
|||
void GPULogger::LogRenderPassBegin(const std::string& render_pass_info) { |
|||
if (!initialized || current_level == LogLevel::Off) { |
|||
return; |
|||
} |
|||
|
|||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) { |
|||
return; |
|||
} |
|||
|
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
const auto log_entry = fmt::format("[{}] [RenderPass] Begin: {}\n", |
|||
FormatTimestamp(timestamp), render_pass_info); |
|||
WriteToLog(log_entry); |
|||
} |
|||
|
|||
void GPULogger::LogRenderPassEnd() { |
|||
if (!initialized || current_level == LogLevel::Off) { |
|||
return; |
|||
} |
|||
|
|||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) { |
|||
return; |
|||
} |
|||
|
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
const auto log_entry = fmt::format("[{}] [RenderPass] End\n", FormatTimestamp(timestamp)); |
|||
WriteToLog(log_entry); |
|||
} |
|||
|
|||
void GPULogger::LogPipelineBind(bool is_compute, const std::string& pipeline_info) { |
|||
if (!initialized || current_level == LogLevel::Off) { |
|||
return; |
|||
} |
|||
|
|||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) { |
|||
return; |
|||
} |
|||
|
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
const char* pipeline_type = is_compute ? "Compute" : "Graphics"; |
|||
const auto log_entry = fmt::format("[{}] [Pipeline] Bind {} pipeline: {}\n", |
|||
FormatTimestamp(timestamp), pipeline_type, pipeline_info); |
|||
WriteToLog(log_entry); |
|||
} |
|||
|
|||
void GPULogger::LogDescriptorSetBind(const std::string& descriptor_info) { |
|||
if (!initialized || current_level == LogLevel::Off) { |
|||
return; |
|||
} |
|||
|
|||
if (current_level < LogLevel::Verbose) { |
|||
return; |
|||
} |
|||
|
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
const auto log_entry = fmt::format("[{}] [Descriptor] Bind: {}\n", |
|||
FormatTimestamp(timestamp), descriptor_info); |
|||
WriteToLog(log_entry); |
|||
} |
|||
|
|||
void GPULogger::LogPipelineBarrier(const std::string& barrier_info) { |
|||
if (!initialized || current_level == LogLevel::Off) { |
|||
return; |
|||
} |
|||
|
|||
if (current_level < LogLevel::Verbose) { |
|||
return; |
|||
} |
|||
|
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
const auto log_entry = fmt::format("[{}] [Barrier] {}\n", |
|||
FormatTimestamp(timestamp), barrier_info); |
|||
WriteToLog(log_entry); |
|||
} |
|||
|
|||
void GPULogger::LogImageOperation(const std::string& operation, const std::string& image_info) { |
|||
if (!initialized || current_level == LogLevel::Off) { |
|||
return; |
|||
} |
|||
|
|||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) { |
|||
return; |
|||
} |
|||
|
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
const auto log_entry = fmt::format("[{}] [Image] {}: {}\n", |
|||
FormatTimestamp(timestamp), operation, image_info); |
|||
WriteToLog(log_entry); |
|||
} |
|||
|
|||
void GPULogger::LogClearOperation(const std::string& clear_info) { |
|||
if (!initialized || current_level == LogLevel::Off) { |
|||
return; |
|||
} |
|||
|
|||
if (!track_vulkan_calls && current_level < LogLevel::Verbose) { |
|||
return; |
|||
} |
|||
|
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
|
|||
const auto log_entry = fmt::format("[{}] [Clear] {}\n", |
|||
FormatTimestamp(timestamp), clear_info); |
|||
WriteToLog(log_entry); |
|||
} |
|||
|
|||
GPUStateSnapshot GPULogger::GetCurrentSnapshot() { |
|||
GPUStateSnapshot snapshot; |
|||
snapshot.timestamp = std::chrono::duration_cast<std::chrono::microseconds>( |
|||
std::chrono::steady_clock::now().time_since_epoch()); |
|||
snapshot.driver_type = detected_driver; |
|||
|
|||
// Capture recent Vulkan calls
|
|||
{ |
|||
std::lock_guard lock(ring_buffer_mutex); |
|||
snapshot.recent_calls.reserve(ring_buffer_size); |
|||
|
|||
// Copy from current position to end
|
|||
for (size_t i = ring_buffer_index; i < ring_buffer_size; ++i) { |
|||
if (!call_ring_buffer[i].call_name.empty()) { |
|||
snapshot.recent_calls.push_back(call_ring_buffer[i]); |
|||
} |
|||
} |
|||
|
|||
// Copy from beginning to current position
|
|||
for (size_t i = 0; i < ring_buffer_index; ++i) { |
|||
if (!call_ring_buffer[i].call_name.empty()) { |
|||
snapshot.recent_calls.push_back(call_ring_buffer[i]); |
|||
} |
|||
} |
|||
} |
|||
|
|||
// Capture memory status
|
|||
{ |
|||
std::lock_guard lock(memory_mutex); |
|||
snapshot.memory_status = fmt::format( |
|||
"Total Allocations: {}\n" |
|||
"Current Usage: {}\n" |
|||
"Peak Usage: {}\n" |
|||
"Active Allocations: {}\n", |
|||
total_allocations, FormatMemorySize(current_allocated_bytes), |
|||
FormatMemorySize(peak_allocated_bytes), memory_allocations.size()); |
|||
} |
|||
|
|||
// Capture stored pipeline and driver debug info
|
|||
{ |
|||
std::lock_guard lock(state_mutex); |
|||
snapshot.pipeline_state = stored_pipeline_state.empty() ? |
|||
"No pipeline state logged yet" : stored_pipeline_state; |
|||
snapshot.driver_debug_info = stored_driver_debug_info.empty() ? |
|||
"No driver debug info logged yet" : stored_driver_debug_info; |
|||
} |
|||
|
|||
return snapshot; |
|||
} |
|||
|
|||
void GPULogger::DumpStateToFile(const std::string& crash_reason) { |
|||
using namespace Common::FS; |
|||
const auto& log_dir = GetEdenPath(EdenPath::LogDir); |
|||
const auto crashes_dir = log_dir / "gpu_crashes"; |
|||
[[maybe_unused]] const bool crashes_dir_created = CreateDir(crashes_dir); |
|||
|
|||
// Generate crash dump filename with timestamp
|
|||
const auto now = std::chrono::system_clock::now(); |
|||
const auto timestamp = std::chrono::duration_cast<std::chrono::seconds>( |
|||
now.time_since_epoch()).count(); |
|||
const auto crash_dump_path = crashes_dir / fmt::format("crash_{}.gpu-dump", timestamp); |
|||
|
|||
auto crash_file = |
|||
std::make_unique<Common::FS::IOFile>(crash_dump_path, FileAccessMode::Write, FileType::TextFile); |
|||
|
|||
if (!crash_file->IsOpen()) { |
|||
LOG_ERROR(Render_Vulkan, "[GPU Logging] Failed to create crash dump file"); |
|||
return; |
|||
} |
|||
|
|||
auto snapshot = GetCurrentSnapshot(); |
|||
|
|||
const char* driver_name = "Unknown"; |
|||
switch (snapshot.driver_type) { |
|||
case DriverType::Turnip: |
|||
driver_name = "Turnip (Mesa Freedreno)"; |
|||
break; |
|||
case DriverType::Qualcomm: |
|||
driver_name = "Qualcomm Proprietary"; |
|||
break; |
|||
default: |
|||
driver_name = "Unknown"; |
|||
break; |
|||
} |
|||
|
|||
// Write crash dump header
|
|||
const auto header = fmt::format( |
|||
"=== GPU CRASH DUMP ===\n" |
|||
"Timestamp: {}\n" |
|||
"Reason: {}\n" |
|||
"Driver: {}\n" |
|||
"\n", |
|||
FormatTimestamp(snapshot.timestamp), crash_reason, driver_name); |
|||
static_cast<void>(crash_file->WriteString(header)); |
|||
|
|||
// Write recent Vulkan calls
|
|||
static_cast<void>(crash_file->WriteString(fmt::format("=== RECENT VULKAN API CALLS (Last {}) ===\n", |
|||
snapshot.recent_calls.size()))); |
|||
for (const auto& call : snapshot.recent_calls) { |
|||
const auto call_str = |
|||
fmt::format("[{}] [Thread:{}] {}({}) -> {}\n", FormatTimestamp(call.timestamp), |
|||
call.thread_id, call.call_name, call.parameters, call.result); |
|||
static_cast<void>(crash_file->WriteString(call_str)); |
|||
} |
|||
static_cast<void>(crash_file->WriteString("\n")); |
|||
|
|||
// Write memory status
|
|||
static_cast<void>(crash_file->WriteString("=== MEMORY STATUS ===\n")); |
|||
static_cast<void>(crash_file->WriteString(snapshot.memory_status)); |
|||
static_cast<void>(crash_file->WriteString("\n")); |
|||
|
|||
// Write pipeline state
|
|||
static_cast<void>(crash_file->WriteString("=== PIPELINE STATE ===\n")); |
|||
static_cast<void>(crash_file->WriteString(snapshot.pipeline_state)); |
|||
static_cast<void>(crash_file->WriteString("\n")); |
|||
|
|||
// Write driver debug info
|
|||
static_cast<void>(crash_file->WriteString("=== DRIVER DEBUG INFO ===\n")); |
|||
static_cast<void>(crash_file->WriteString(snapshot.driver_debug_info)); |
|||
static_cast<void>(crash_file->WriteString("\n")); |
|||
|
|||
crash_file->Flush(); |
|||
crash_file->Close(); |
|||
|
|||
LOG_CRITICAL(Render_Vulkan, "[GPU Logging] Crash dump written to: {}", |
|||
crash_dump_path.string()); |
|||
} |
|||
|
|||
void GPULogger::SetLogLevel(LogLevel level) { |
|||
current_level = level; |
|||
} |
|||
|
|||
void GPULogger::EnableVulkanCallTracking(bool enabled) { |
|||
track_vulkan_calls = enabled; |
|||
} |
|||
|
|||
void GPULogger::EnableShaderDumps(bool enabled) { |
|||
dump_shaders = enabled; |
|||
} |
|||
|
|||
void GPULogger::EnableMemoryTracking(bool enabled) { |
|||
track_memory = enabled; |
|||
} |
|||
|
|||
void GPULogger::EnableDriverDebugInfo(bool enabled) { |
|||
capture_driver_debug = enabled; |
|||
} |
|||
|
|||
void GPULogger::SetRingBufferSize(size_t entries) { |
|||
std::lock_guard lock(ring_buffer_mutex); |
|||
ring_buffer_size = entries; |
|||
call_ring_buffer.resize(entries); |
|||
ring_buffer_index = 0; |
|||
} |
|||
|
|||
LogLevel GPULogger::GetLogLevel() const { |
|||
return current_level; |
|||
} |
|||
|
|||
DriverType GPULogger::GetDriverType() const { |
|||
return detected_driver; |
|||
} |
|||
|
|||
std::string GPULogger::GetStatistics() const { |
|||
std::lock_guard lock(memory_mutex); |
|||
return fmt::format( |
|||
"Vulkan Calls: {}, Allocations: {}, Deallocations: {}, " |
|||
"Current Memory: {}, Peak Memory: {}", |
|||
total_vulkan_calls, total_allocations, total_deallocations, |
|||
FormatMemorySize(current_allocated_bytes), FormatMemorySize(peak_allocated_bytes)); |
|||
} |
|||
|
|||
bool GPULogger::IsInitialized() const { |
|||
return initialized; |
|||
} |
|||
|
|||
void GPULogger::WriteToLog(const std::string& message) { |
|||
if (!gpu_log_file || !gpu_log_file->IsOpen()) { |
|||
return; |
|||
} |
|||
|
|||
std::lock_guard lock(file_mutex); |
|||
bytes_written += gpu_log_file->WriteString(message); |
|||
|
|||
// Flush on errors or if we've written a lot
|
|||
using namespace Common::Literals; |
|||
if (bytes_written % (1_MiB) == 0) { |
|||
gpu_log_file->Flush(); |
|||
} |
|||
} |
|||
|
|||
std::string GPULogger::FormatTimestamp(std::chrono::microseconds timestamp) const { |
|||
const auto seconds = timestamp.count() / 1000000; |
|||
const auto microseconds = timestamp.count() % 1000000; |
|||
return fmt::format("{:4d}.{:06d}", seconds, microseconds); |
|||
} |
|||
|
|||
std::string GPULogger::FormatMemorySize(u64 bytes) const { |
|||
using namespace Common::Literals; |
|||
if (bytes >= 1_GiB) { |
|||
return fmt::format("{:.2f} GiB", static_cast<double>(bytes) / (1_GiB)); |
|||
} else if (bytes >= 1_MiB) { |
|||
return fmt::format("{:.2f} MiB", static_cast<double>(bytes) / (1_MiB)); |
|||
} else if (bytes >= 1_KiB) { |
|||
return fmt::format("{:.2f} KiB", static_cast<double>(bytes) / (1_KiB)); |
|||
} else { |
|||
return fmt::format("{} B", bytes); |
|||
} |
|||
} |
|||
|
|||
} // namespace GPU::Logging
|
|||
@ -0,0 +1,199 @@ |
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project |
|||
// SPDX-License-Identifier: GPL-3.0-or-later |
|||
|
|||
#pragma once |
|||
|
|||
#include <array> |
|||
#include <chrono> |
|||
#include <memory> |
|||
#include <mutex> |
|||
#include <set> |
|||
#include <span> |
|||
#include <string> |
|||
#include <unordered_map> |
|||
#include <vector> |
|||
|
|||
#include "common/common_types.h" |
|||
|
|||
// Forward declarations |
|||
namespace Common::FS { |
|||
class IOFile; |
|||
} |
|||
|
|||
namespace Vulkan { |
|||
class Device; |
|||
} |
|||
|
|||
namespace GPU::Logging { |
|||
|
|||
enum class LogLevel : u8 { |
|||
Off = 0, |
|||
Errors = 1, |
|||
Standard = 2, |
|||
Verbose = 3, |
|||
All = 4, |
|||
}; |
|||
|
|||
enum class DriverType : u8 { |
|||
Unknown, |
|||
Turnip, // Mesa Turnip driver |
|||
Qualcomm, // Qualcomm proprietary driver |
|||
}; |
|||
|
|||
// Ring buffer entry for tracking Vulkan API calls |
|||
struct VulkanCallEntry { |
|||
std::chrono::microseconds timestamp; |
|||
std::string call_name; // e.g., "vkCmdDraw", "vkBeginRenderPass" |
|||
std::string parameters; // Serialized parameters |
|||
int result; // VkResult return code |
|||
u32 thread_id; |
|||
}; |
|||
|
|||
// GPU memory allocation entry |
|||
struct MemoryAllocationEntry { |
|||
uintptr_t memory_handle; |
|||
u64 size; |
|||
u32 memory_flags; |
|||
std::chrono::microseconds timestamp; |
|||
bool is_device_local; |
|||
bool is_host_visible; |
|||
}; |
|||
|
|||
// GPU state snapshot for crash dumps |
|||
struct GPUStateSnapshot { |
|||
std::vector<VulkanCallEntry> recent_calls; // Last N API calls |
|||
std::vector<std::string> active_shaders; // Currently bound shaders |
|||
std::string pipeline_state; // Current pipeline state |
|||
std::string memory_status; // Current memory allocations |
|||
std::string driver_debug_info; // Driver-specific debug data |
|||
std::chrono::microseconds timestamp; |
|||
DriverType driver_type; |
|||
}; |
|||
|
|||
/// Main GPU logging system singleton |
|||
class GPULogger { |
|||
public: |
|||
static GPULogger& GetInstance(); |
|||
|
|||
// Prevent copying |
|||
GPULogger(const GPULogger&) = delete; |
|||
GPULogger& operator=(const GPULogger&) = delete; |
|||
|
|||
// Initialization and control |
|||
void Initialize(LogLevel level, DriverType detected_driver = DriverType::Unknown); |
|||
void Shutdown(); |
|||
|
|||
// Logging API |
|||
void LogVulkanCall(const std::string& call_name, const std::string& params, int result); |
|||
void LogMemoryAllocation(uintptr_t memory, u64 size, u32 memory_flags); |
|||
void LogMemoryDeallocation(uintptr_t memory); |
|||
void LogShaderCompilation(const std::string& shader_name, const std::string& shader_info, |
|||
std::span<const u32> spirv_code = {}); |
|||
void LogPipelineStateChange(const std::string& state_info); |
|||
void LogDriverDebugInfo(const std::string& debug_info); |
|||
|
|||
// Extension usage tracking |
|||
void LogExtensionUsage(const std::string& extension_name, const std::string& function_name); |
|||
|
|||
// Render pass logging |
|||
void LogRenderPassBegin(const std::string& render_pass_info); |
|||
void LogRenderPassEnd(); |
|||
|
|||
// Pipeline binding logging |
|||
void LogPipelineBind(bool is_compute, const std::string& pipeline_info); |
|||
|
|||
// Descriptor set binding logging |
|||
void LogDescriptorSetBind(const std::string& descriptor_info); |
|||
|
|||
// Pipeline barrier logging |
|||
void LogPipelineBarrier(const std::string& barrier_info); |
|||
|
|||
// Image operation logging |
|||
void LogImageOperation(const std::string& operation, const std::string& image_info); |
|||
|
|||
// Clear operation logging |
|||
void LogClearOperation(const std::string& clear_info); |
|||
|
|||
// Crash handling |
|||
GPUStateSnapshot GetCurrentSnapshot(); |
|||
void DumpStateToFile(const std::string& crash_reason); |
|||
|
|||
// Settings |
|||
void SetLogLevel(LogLevel level); |
|||
void EnableVulkanCallTracking(bool enabled); |
|||
void EnableShaderDumps(bool enabled); |
|||
void EnableMemoryTracking(bool enabled); |
|||
void EnableDriverDebugInfo(bool enabled); |
|||
void SetRingBufferSize(size_t entries); |
|||
|
|||
// Query |
|||
LogLevel GetLogLevel() const; |
|||
DriverType GetDriverType() const; |
|||
std::string GetStatistics() const; |
|||
bool IsInitialized() const; |
|||
|
|||
private: |
|||
GPULogger(); |
|||
~GPULogger(); |
|||
|
|||
// Helper functions |
|||
void WriteToLog(const std::string& message); |
|||
void RotateLogFile(); |
|||
std::string FormatTimestamp(std::chrono::microseconds timestamp) const; |
|||
std::string FormatMemorySize(u64 bytes) const; |
|||
|
|||
// State |
|||
bool initialized = false; |
|||
LogLevel current_level = LogLevel::Off; |
|||
DriverType detected_driver = DriverType::Unknown; |
|||
|
|||
// Ring buffer for API calls |
|||
std::vector<VulkanCallEntry> call_ring_buffer; |
|||
size_t ring_buffer_index = 0; |
|||
size_t ring_buffer_size = 512; |
|||
mutable std::mutex ring_buffer_mutex; |
|||
|
|||
// Memory tracking |
|||
std::unordered_map<uintptr_t, MemoryAllocationEntry> memory_allocations; |
|||
mutable std::mutex memory_mutex; |
|||
|
|||
// Statistics |
|||
u64 total_vulkan_calls = 0; |
|||
u64 total_allocations = 0; |
|||
u64 total_deallocations = 0; |
|||
u64 current_allocated_bytes = 0; |
|||
u64 peak_allocated_bytes = 0; |
|||
|
|||
// File backend for GPU logs |
|||
std::unique_ptr<Common::FS::IOFile> gpu_log_file; |
|||
mutable std::mutex file_mutex; |
|||
u64 bytes_written = 0; |
|||
|
|||
// Feature flags |
|||
bool track_vulkan_calls = true; |
|||
bool dump_shaders = false; |
|||
bool track_memory = false; |
|||
bool capture_driver_debug = false; |
|||
|
|||
// Extension usage tracking |
|||
std::set<std::string> used_extensions; |
|||
mutable std::mutex extension_mutex; |
|||
|
|||
// Shader dump directory (created on demand) |
|||
bool shader_dump_dir_created = false; |
|||
|
|||
// Stored state for crash dumps |
|||
std::string stored_driver_debug_info; |
|||
std::string stored_pipeline_state; |
|||
mutable std::mutex state_mutex; |
|||
}; |
|||
|
|||
// Helper to get stage name from index |
|||
inline const char* GetShaderStageName(size_t stage_index) { |
|||
static constexpr std::array<const char*, 5> stage_names{ |
|||
"vertex", "tess_control", "tess_eval", "geometry", "fragment" |
|||
}; |
|||
return stage_index < stage_names.size() ? stage_names[stage_index] : "unknown"; |
|||
} |
|||
|
|||
} // namespace GPU::Logging |
|||
@ -0,0 +1,43 @@ |
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|||
|
|||
#include "video_core/gpu_logging/gpu_state_capture.h"
|
|||
#include <fmt/format.h>
|
|||
|
|||
namespace GPU::Logging { |
|||
|
|||
GPUStateSnapshot GPUStateCapture::CaptureState() { |
|||
return GPULogger::GetInstance().GetCurrentSnapshot(); |
|||
} |
|||
|
|||
std::string GPUStateCapture::SerializeState(const GPUStateSnapshot& snapshot) { |
|||
std::string result; |
|||
|
|||
result += "=== GPU STATE SNAPSHOT ===\n\n"; |
|||
|
|||
result += fmt::format("Driver: {}\n", static_cast<int>(snapshot.driver_type)); |
|||
result += fmt::format("Recent Calls: {}\n\n", snapshot.recent_calls.size()); |
|||
|
|||
result += "=== RECENT VULKAN CALLS ===\n"; |
|||
for (const auto& call : snapshot.recent_calls) { |
|||
result += fmt::format("{}: {}({}) -> {}\n", call.timestamp.count(), call.call_name, |
|||
call.parameters, call.result); |
|||
} |
|||
|
|||
result += "\n=== MEMORY STATUS ===\n"; |
|||
result += snapshot.memory_status; |
|||
|
|||
result += "\n=== PIPELINE STATE ===\n"; |
|||
result += snapshot.pipeline_state; |
|||
|
|||
result += "\n=== DRIVER DEBUG INFO ===\n"; |
|||
result += snapshot.driver_debug_info; |
|||
|
|||
return result; |
|||
} |
|||
|
|||
void GPUStateCapture::WriteCrashDump(const std::string& crash_reason) { |
|||
GPULogger::GetInstance().DumpStateToFile(crash_reason); |
|||
} |
|||
|
|||
} // namespace GPU::Logging
|
|||
@ -0,0 +1,23 @@ |
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project |
|||
// SPDX-License-Identifier: GPL-3.0-or-later |
|||
|
|||
#pragma once |
|||
|
|||
#include <string> |
|||
#include "video_core/gpu_logging/gpu_logging.h" |
|||
|
|||
namespace GPU::Logging { |
|||
|
|||
class GPUStateCapture { |
|||
public: |
|||
// Capture current GPU state from logging system |
|||
static GPUStateSnapshot CaptureState(); |
|||
|
|||
// Serialize state to human-readable format |
|||
static std::string SerializeState(const GPUStateSnapshot& snapshot); |
|||
|
|||
// Write detailed crash dump (implemented in GPULogger) |
|||
static void WriteCrashDump(const std::string& crash_reason); |
|||
}; |
|||
|
|||
} // namespace GPU::Logging |
|||
@ -0,0 +1,26 @@ |
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|||
|
|||
#include "video_core/gpu_logging/qualcomm_debug.h"
|
|||
#include "common/logging/log.h"
|
|||
|
|||
namespace GPU::Logging::Qualcomm { |
|||
|
|||
bool QualcommDebugger::is_initialized = false; |
|||
|
|||
void QualcommDebugger::Initialize() { |
|||
if (is_initialized) { |
|||
return; |
|||
} |
|||
|
|||
is_initialized = true; |
|||
LOG_INFO(Render_Vulkan, "[Qualcomm Debug] Initialized (stub)"); |
|||
} |
|||
|
|||
std::string QualcommDebugger::GetDebugInfo() { |
|||
// Stub for future Qualcomm proprietary driver debug extension support
|
|||
// This requires libadrenotools integration and Qualcomm-specific APIs
|
|||
return "Qualcomm debug info not yet implemented"; |
|||
} |
|||
|
|||
} // namespace GPU::Logging::Qualcomm
|
|||
@ -0,0 +1,22 @@ |
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project |
|||
// SPDX-License-Identifier: GPL-3.0-or-later |
|||
|
|||
#pragma once |
|||
|
|||
#include <string> |
|||
|
|||
namespace GPU::Logging::Qualcomm { |
|||
|
|||
class QualcommDebugger { |
|||
public: |
|||
// Initialize Qualcomm debugging (stub for future implementation) |
|||
static void Initialize(); |
|||
|
|||
// Get debug information from Qualcomm driver |
|||
static std::string GetDebugInfo(); |
|||
|
|||
private: |
|||
static bool is_initialized; |
|||
}; |
|||
|
|||
} // namespace GPU::Logging::Qualcomm |
|||
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