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@ -4,54 +4,265 @@ |
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#include <memory>
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#include <thread>
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#include "common/input.h"
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#include "common/param_package.h"
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#include "common/settings.h"
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#include "input_common/drivers/gc_adapter.h"
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#include "input_common/drivers/keyboard.h"
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#include "input_common/drivers/mouse.h"
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#include "input_common/drivers/tas_input.h"
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#include "input_common/drivers/touch_screen.h"
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#include "input_common/drivers/udp_client.h"
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#include "input_common/helpers/stick_from_buttons.h"
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#include "input_common/helpers/touch_from_buttons.h"
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#include "input_common/input_engine.h"
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#include "input_common/input_mapping.h"
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#include "input_common/input_poller.h"
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#include "input_common/main.h"
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#ifdef HAVE_SDL2
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#include "input_common/sdl/sdl.h"
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#include "input_common/drivers/sdl_driver.h"
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#endif
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namespace InputCommon { |
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struct InputSubsystem::Impl { |
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void Initialize() { |
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mapping_factory = std::make_shared<MappingFactory>(); |
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MappingCallback mapping_callback{[this](MappingData data) { RegisterInput(data); }}; |
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keyboard = std::make_shared<Keyboard>("keyboard"); |
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keyboard->SetMappingCallback(mapping_callback); |
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keyboard_factory = std::make_shared<InputFactory>(keyboard); |
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Input::RegisterFactory<Input::InputDevice>(keyboard->GetEngineName(), keyboard_factory); |
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mouse = std::make_shared<Mouse>("mouse"); |
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mouse->SetMappingCallback(mapping_callback); |
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mouse_factory = std::make_shared<InputFactory>(mouse); |
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Input::RegisterFactory<Input::InputDevice>(mouse->GetEngineName(), mouse_factory); |
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touch_screen = std::make_shared<TouchScreen>("touch"); |
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touch_screen_factory = std::make_shared<InputFactory>(touch_screen); |
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Input::RegisterFactory<Input::InputDevice>(touch_screen->GetEngineName(), |
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touch_screen_factory); |
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gcadapter = std::make_shared<GCAdapter>("gcpad"); |
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gcadapter->SetMappingCallback(mapping_callback); |
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gcadapter_factory = std::make_shared<InputFactory>(gcadapter); |
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Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), gcadapter_factory); |
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udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp"); |
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udp_client->SetMappingCallback(mapping_callback); |
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udp_client_factory = std::make_shared<InputFactory>(udp_client); |
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Input::RegisterFactory<Input::InputDevice>(udp_client->GetEngineName(), udp_client_factory); |
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tas_input = std::make_shared<TasInput::Tas>("tas"); |
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tas_input->SetMappingCallback(mapping_callback); |
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tas_input_factory = std::make_shared<InputFactory>(tas_input); |
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Input::RegisterFactory<Input::InputDevice>(tas_input->GetEngineName(), tas_input_factory); |
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#ifdef HAVE_SDL2
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sdl = std::make_shared<SDLDriver>("sdl"); |
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sdl->SetMappingCallback(mapping_callback); |
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sdl_factory = std::make_shared<InputFactory>(sdl); |
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Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_factory); |
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#endif
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Input::RegisterFactory<Input::InputDevice>("touch_from_button", |
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std::make_shared<TouchFromButton>()); |
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Input::RegisterFactory<Input::InputDevice>("analog_from_button", |
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std::make_shared<StickFromButton>()); |
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} |
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void Shutdown() { |
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Input::UnregisterFactory<Input::InputDevice>(keyboard->GetEngineName()); |
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keyboard.reset(); |
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Input::UnregisterFactory<Input::InputDevice>(mouse->GetEngineName()); |
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mouse.reset(); |
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Input::UnregisterFactory<Input::InputDevice>(touch_screen->GetEngineName()); |
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touch_screen.reset(); |
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Input::UnregisterFactory<Input::InputDevice>(gcadapter->GetEngineName()); |
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gcadapter.reset(); |
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Input::UnregisterFactory<Input::InputDevice>(udp_client->GetEngineName()); |
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udp_client.reset(); |
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Input::UnregisterFactory<Input::InputDevice>(tas_input->GetEngineName()); |
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tas_input.reset(); |
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#ifdef HAVE_SDL2
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Input::UnregisterFactory<Input::InputDevice>(sdl->GetEngineName()); |
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sdl.reset(); |
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#endif
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Input::UnregisterFactory<Input::InputDevice>("touch_from_button"); |
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Input::UnregisterFactory<Input::InputDevice>("analog_from_button"); |
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} |
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[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { |
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std::vector<Common::ParamPackage> devices = { |
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Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, |
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Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}}, |
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Common::ParamPackage{{"display", "Any"}, {"engine", "any"}}, |
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}; |
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return {}; |
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auto keyboard_devices = keyboard->GetInputDevices(); |
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devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end()); |
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auto mouse_devices = mouse->GetInputDevices(); |
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devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end()); |
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auto gcadapter_devices = gcadapter->GetInputDevices(); |
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devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end()); |
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auto tas_input_devices = tas_input->GetInputDevices(); |
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devices.insert(devices.end(), tas_input_devices.begin(), tas_input_devices.end()); |
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#ifdef HAVE_SDL2
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auto sdl_devices = sdl->GetInputDevices(); |
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devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); |
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#endif
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return devices; |
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} |
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[[nodiscard]] AnalogMapping GetAnalogMappingForDevice( |
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const Common::ParamPackage& params) const { |
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if (!params.Has("class") || params.Get("class", "") == "any") { |
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if (!params.Has("engine") || params.Get("engine", "") == "any") { |
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return {}; |
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} |
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const std::string engine = params.Get("engine", ""); |
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if (engine == gcadapter->GetEngineName()) { |
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return gcadapter->GetAnalogMappingForDevice(params); |
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} |
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if (engine == tas_input->GetEngineName()) { |
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return tas_input->GetAnalogMappingForDevice(params); |
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} |
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#ifdef HAVE_SDL2
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if (engine == sdl->GetEngineName()) { |
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return sdl->GetAnalogMappingForDevice(params); |
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} |
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#endif
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return {}; |
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} |
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[[nodiscard]] ButtonMapping GetButtonMappingForDevice( |
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const Common::ParamPackage& params) const { |
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if (!params.Has("class") || params.Get("class", "") == "any") { |
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if (!params.Has("engine") || params.Get("engine", "") == "any") { |
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return {}; |
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} |
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const std::string engine = params.Get("engine", ""); |
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if (engine == gcadapter->GetEngineName()) { |
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return gcadapter->GetButtonMappingForDevice(params); |
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} |
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if (engine == tas_input->GetEngineName()) { |
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return tas_input->GetButtonMappingForDevice(params); |
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} |
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#ifdef HAVE_SDL2
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if (engine == sdl->GetEngineName()) { |
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return sdl->GetButtonMappingForDevice(params); |
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} |
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#endif
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return {}; |
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} |
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[[nodiscard]] MotionMapping GetMotionMappingForDevice( |
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const Common::ParamPackage& params) const { |
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if (!params.Has("class") || params.Get("class", "") == "any") { |
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if (!params.Has("engine") || params.Get("engine", "") == "any") { |
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return {}; |
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} |
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const std::string engine = params.Get("engine", ""); |
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if (engine == gcadapter->GetEngineName()) { |
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return gcadapter->GetMotionMappingForDevice(params); |
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} |
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#ifdef HAVE_SDL2
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if (engine == sdl->GetEngineName()) { |
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return sdl->GetMotionMappingForDevice(params); |
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} |
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#endif
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return {}; |
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} |
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std::string GetButtonName(const Common::ParamPackage& params) const { |
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if (!params.Has("engine") || params.Get("engine", "") == "any") { |
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return "Unknown"; |
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} |
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const std::string engine = params.Get("engine", ""); |
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if (engine == mouse->GetEngineName()) { |
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return mouse->GetUIName(params); |
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} |
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if (engine == gcadapter->GetEngineName()) { |
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return gcadapter->GetUIName(params); |
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} |
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if (engine == udp_client->GetEngineName()) { |
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return udp_client->GetUIName(params); |
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} |
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if (engine == tas_input->GetEngineName()) { |
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return tas_input->GetUIName(params); |
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} |
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#ifdef HAVE_SDL2
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if (engine == sdl->GetEngineName()) { |
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return sdl->GetUIName(params); |
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} |
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#endif
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return "Bad engine"; |
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} |
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bool IsController(const Common::ParamPackage& params) { |
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const std::string engine = params.Get("engine", ""); |
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if (engine == mouse->GetEngineName()) { |
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return true; |
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} |
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if (engine == gcadapter->GetEngineName()) { |
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return true; |
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} |
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if (engine == tas_input->GetEngineName()) { |
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return true; |
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} |
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#ifdef HAVE_SDL2
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if (engine == sdl->GetEngineName()) { |
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return true; |
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} |
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#endif
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return false; |
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} |
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void BeginConfiguration() { |
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keyboard->BeginConfiguration(); |
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mouse->BeginConfiguration(); |
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gcadapter->BeginConfiguration(); |
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udp_client->BeginConfiguration(); |
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#ifdef HAVE_SDL2
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sdl->BeginConfiguration(); |
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#endif
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} |
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void EndConfiguration() { |
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keyboard->EndConfiguration(); |
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mouse->EndConfiguration(); |
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gcadapter->EndConfiguration(); |
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udp_client->EndConfiguration(); |
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#ifdef HAVE_SDL2
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sdl->EndConfiguration(); |
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#endif
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} |
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void RegisterInput(MappingData data) { |
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mapping_factory->RegisterInput(data); |
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} |
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std::shared_ptr<MappingFactory> mapping_factory; |
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std::shared_ptr<Keyboard> keyboard; |
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std::shared_ptr<InputFactory> keyboard_factory; |
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std::shared_ptr<Mouse> mouse; |
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std::shared_ptr<InputFactory> mouse_factory; |
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std::shared_ptr<GCAdapter> gcadapter; |
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std::shared_ptr<InputFactory> gcadapter_factory; |
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std::shared_ptr<TouchScreen> touch_screen; |
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std::shared_ptr<InputFactory> touch_screen_factory; |
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std::shared_ptr<CemuhookUDP::UDPClient> udp_client; |
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std::shared_ptr<InputFactory> udp_client_factory; |
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std::shared_ptr<TasInput::Tas> tas_input; |
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std::shared_ptr<InputFactory> tas_input_factory; |
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#ifdef HAVE_SDL2
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std::shared_ptr<SDLDriver> sdl; |
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std::shared_ptr<InputFactory> sdl_factory; |
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#endif
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}; |
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InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} |
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@ -66,6 +277,38 @@ void InputSubsystem::Shutdown() { |
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impl->Shutdown(); |
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} |
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Keyboard* InputSubsystem::GetKeyboard() { |
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return impl->keyboard.get(); |
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} |
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const Keyboard* InputSubsystem::GetKeyboard() const { |
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return impl->keyboard.get(); |
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} |
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Mouse* InputSubsystem::GetMouse() { |
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return impl->mouse.get(); |
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} |
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const Mouse* InputSubsystem::GetMouse() const { |
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return impl->mouse.get(); |
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} |
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TouchScreen* InputSubsystem::GetTouchScreen() { |
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return impl->touch_screen.get(); |
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} |
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const TouchScreen* InputSubsystem::GetTouchScreen() const { |
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return impl->touch_screen.get(); |
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} |
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TasInput::Tas* InputSubsystem::GetTas() { |
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return impl->tas_input.get(); |
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} |
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const TasInput::Tas* InputSubsystem::GetTas() const { |
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return impl->tas_input.get(); |
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} |
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std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { |
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return impl->GetInputDevices(); |
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} |
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@ -82,12 +325,37 @@ MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPacka |
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return impl->GetMotionMappingForDevice(device); |
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} |
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std::string InputSubsystem::GetButtonName(const Common::ParamPackage& params) const { |
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const std::string toggle = params.Get("toggle", false) ? "~" : ""; |
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const std::string inverted = params.Get("inverted", false) ? "!" : ""; |
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const std::string button_name = impl->GetButtonName(params); |
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std::string axis_direction = ""; |
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if (params.Has("axis")) { |
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axis_direction = params.Get("invert", "+"); |
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} |
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return fmt::format("{}{}{}{}", toggle, inverted, button_name, axis_direction); |
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} |
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bool InputSubsystem::IsController(const Common::ParamPackage& params) const { |
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return impl->IsController(params); |
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} |
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void InputSubsystem::ReloadInputDevices() { |
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impl->udp_client.get()->ReloadSockets(); |
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} |
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void InputSubsystem::BeginMapping(Polling::InputType type) { |
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impl->BeginConfiguration(); |
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impl->mapping_factory->BeginMapping(type); |
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} |
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const Common::ParamPackage InputSubsystem::GetNextInput() const { |
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return impl->mapping_factory->GetNextInput(); |
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} |
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std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([ |
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[maybe_unused]] Polling::DeviceType type) const { |
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return {}; |
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void InputSubsystem::StopMapping() const { |
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impl->EndConfiguration(); |
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impl->mapping_factory->StopMapping(); |
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} |
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std::string GenerateKeyboardParam(int key_code) { |
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