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@ -690,7 +690,10 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 |
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const VAddr cpu_addr = binding.cpu_addr; |
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const u32 size = binding.size; |
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Buffer& buffer = slot_buffers[binding.buffer_id]; |
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if (size <= uniform_buffer_skip_cache_size && !buffer.IsRegionGpuModified(cpu_addr, size)) { |
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const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID && |
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size <= uniform_buffer_skip_cache_size && |
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!buffer.IsRegionGpuModified(cpu_addr, size); |
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if (use_fast_buffer) { |
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if constexpr (IS_OPENGL) { |
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if (runtime.HasFastBufferSubData()) { |
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// Fast path for Nvidia |
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