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@ -36,6 +36,16 @@ ConfigureGameList::ConfigureGameList(QWidget* parent) |
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InitializeRowComboBoxes(); |
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InitializeRowComboBoxes(); |
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this->setConfiguration(); |
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this->setConfiguration(); |
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// Force game list reload if any of the relevant settings are changed.
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connect(ui->show_unknown, &QCheckBox::stateChanged, this, |
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&ConfigureGameList::RequestGameListUpdate); |
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connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, |
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&ConfigureGameList::RequestGameListUpdate); |
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connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, |
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&ConfigureGameList::RequestGameListUpdate); |
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connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, |
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&ConfigureGameList::RequestGameListUpdate); |
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} |
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} |
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ConfigureGameList::~ConfigureGameList() = default; |
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ConfigureGameList::~ConfigureGameList() = default; |
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@ -48,6 +58,10 @@ void ConfigureGameList::applyConfiguration() { |
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Settings::Apply(); |
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Settings::Apply(); |
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} |
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} |
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void ConfigureGameList::RequestGameListUpdate() { |
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UISettings::values.is_game_list_reload_pending.exchange(true); |
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} |
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void ConfigureGameList::setConfiguration() { |
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void ConfigureGameList::setConfiguration() { |
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ui->show_unknown->setChecked(UISettings::values.show_unknown); |
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ui->show_unknown->setChecked(UISettings::values.show_unknown); |
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ui->icon_size_combobox->setCurrentIndex( |
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ui->icon_size_combobox->setCurrentIndex( |
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