|
|
@ -10,8 +10,80 @@ |
|
|
|
|
|
|
|
|
namespace VideoCommon::Shader { |
|
|
namespace VideoCommon::Shader { |
|
|
|
|
|
|
|
|
|
|
|
using std::move; |
|
|
using Tegra::Shader::Instruction; |
|
|
using Tegra::Shader::Instruction; |
|
|
using Tegra::Shader::OpCode; |
|
|
using Tegra::Shader::OpCode; |
|
|
|
|
|
using Tegra::Shader::ShfType; |
|
|
|
|
|
using Tegra::Shader::ShfXmode; |
|
|
|
|
|
|
|
|
|
|
|
namespace { |
|
|
|
|
|
|
|
|
|
|
|
Node IsFull(Node shift) { |
|
|
|
|
|
return Operation(OperationCode::LogicalIEqual, move(shift), Immediate(32)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Node Shift(OperationCode opcode, Node value, Node shift) { |
|
|
|
|
|
Node is_full = Operation(OperationCode::LogicalIEqual, shift, Immediate(32)); |
|
|
|
|
|
Node shifted = Operation(opcode, move(value), shift); |
|
|
|
|
|
return Operation(OperationCode::Select, IsFull(move(shift)), Immediate(0), move(shifted)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Node ClampShift(Node shift, s32 size = 32) { |
|
|
|
|
|
shift = Operation(OperationCode::IMax, move(shift), Immediate(0)); |
|
|
|
|
|
return Operation(OperationCode::IMin, move(shift), Immediate(size)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Node WrapShift(Node shift, s32 size = 32) { |
|
|
|
|
|
return Operation(OperationCode::UBitwiseAnd, move(shift), Immediate(size - 1)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Node ShiftRight(Node low, Node high, Node shift, Node low_shift, ShfType type) { |
|
|
|
|
|
// These values are used when the shift value is less than 32
|
|
|
|
|
|
Node less_low = Shift(OperationCode::ILogicalShiftRight, low, shift); |
|
|
|
|
|
Node less_high = Shift(OperationCode::ILogicalShiftLeft, high, low_shift); |
|
|
|
|
|
Node less = Operation(OperationCode::IBitwiseOr, move(less_high), move(less_low)); |
|
|
|
|
|
|
|
|
|
|
|
if (type == ShfType::Bits32) { |
|
|
|
|
|
// On 32 bit shifts we are either full (shifting 32) or shifting less than 32 bits
|
|
|
|
|
|
return Operation(OperationCode::Select, IsFull(move(shift)), move(high), move(less)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// And these when it's larger than or 32
|
|
|
|
|
|
const bool is_signed = type == ShfType::S64; |
|
|
|
|
|
const auto opcode = SignedToUnsignedCode(OperationCode::IArithmeticShiftRight, is_signed); |
|
|
|
|
|
Node reduced = Operation(OperationCode::IAdd, shift, Immediate(-32)); |
|
|
|
|
|
Node greater = Shift(opcode, high, move(reduced)); |
|
|
|
|
|
|
|
|
|
|
|
Node is_less = Operation(OperationCode::LogicalILessThan, shift, Immediate(32)); |
|
|
|
|
|
Node is_zero = Operation(OperationCode::LogicalIEqual, move(shift), Immediate(0)); |
|
|
|
|
|
|
|
|
|
|
|
Node value = Operation(OperationCode::Select, move(is_less), move(less), move(greater)); |
|
|
|
|
|
return Operation(OperationCode::Select, move(is_zero), move(high), move(value)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Node ShiftLeft(Node low, Node high, Node shift, Node low_shift, ShfType type) { |
|
|
|
|
|
// These values are used when the shift value is less than 32
|
|
|
|
|
|
Node less_low = Operation(OperationCode::ILogicalShiftRight, low, low_shift); |
|
|
|
|
|
Node less_high = Operation(OperationCode::ILogicalShiftLeft, high, shift); |
|
|
|
|
|
Node less = Operation(OperationCode::IBitwiseOr, move(less_low), move(less_high)); |
|
|
|
|
|
|
|
|
|
|
|
if (type == ShfType::Bits32) { |
|
|
|
|
|
// On 32 bit shifts we are either full (shifting 32) or shifting less than 32 bits
|
|
|
|
|
|
return Operation(OperationCode::Select, IsFull(move(shift)), move(low), move(less)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// And these when it's larger than or 32
|
|
|
|
|
|
Node reduced = Operation(OperationCode::IAdd, shift, Immediate(-32)); |
|
|
|
|
|
Node greater = Shift(OperationCode::ILogicalShiftLeft, move(low), move(reduced)); |
|
|
|
|
|
|
|
|
|
|
|
Node is_less = Operation(OperationCode::LogicalILessThan, shift, Immediate(32)); |
|
|
|
|
|
Node is_zero = Operation(OperationCode::LogicalIEqual, move(shift), Immediate(0)); |
|
|
|
|
|
|
|
|
|
|
|
Node value = Operation(OperationCode::Select, move(is_less), move(less), move(greater)); |
|
|
|
|
|
return Operation(OperationCode::Select, move(is_zero), move(high), move(value)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
} // Anonymous namespace
|
|
|
|
|
|
|
|
|
u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) { |
|
|
u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) { |
|
|
const Instruction instr = {program_code[pc]}; |
|
|
const Instruction instr = {program_code[pc]}; |
|
|
@ -28,29 +100,48 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) { |
|
|
} |
|
|
} |
|
|
}(); |
|
|
}(); |
|
|
|
|
|
|
|
|
switch (opcode->get().GetId()) { |
|
|
|
|
|
|
|
|
switch (const auto opid = opcode->get().GetId(); opid) { |
|
|
case OpCode::Id::SHR_C: |
|
|
case OpCode::Id::SHR_C: |
|
|
case OpCode::Id::SHR_R: |
|
|
case OpCode::Id::SHR_R: |
|
|
case OpCode::Id::SHR_IMM: { |
|
|
case OpCode::Id::SHR_IMM: { |
|
|
if (instr.shr.wrap) { |
|
|
|
|
|
op_b = Operation(OperationCode::UBitwiseAnd, std::move(op_b), Immediate(0x1f)); |
|
|
|
|
|
} else { |
|
|
|
|
|
op_b = Operation(OperationCode::IMax, std::move(op_b), Immediate(0)); |
|
|
|
|
|
op_b = Operation(OperationCode::IMin, std::move(op_b), Immediate(31)); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
op_b = instr.shr.wrap ? WrapShift(move(op_b)) : ClampShift(move(op_b)); |
|
|
|
|
|
|
|
|
Node value = SignedOperation(OperationCode::IArithmeticShiftRight, instr.shift.is_signed, |
|
|
Node value = SignedOperation(OperationCode::IArithmeticShiftRight, instr.shift.is_signed, |
|
|
std::move(op_a), std::move(op_b)); |
|
|
|
|
|
|
|
|
move(op_a), move(op_b)); |
|
|
SetInternalFlagsFromInteger(bb, value, instr.generates_cc); |
|
|
SetInternalFlagsFromInteger(bb, value, instr.generates_cc); |
|
|
SetRegister(bb, instr.gpr0, std::move(value)); |
|
|
|
|
|
|
|
|
SetRegister(bb, instr.gpr0, move(value)); |
|
|
break; |
|
|
break; |
|
|
} |
|
|
} |
|
|
case OpCode::Id::SHL_C: |
|
|
case OpCode::Id::SHL_C: |
|
|
case OpCode::Id::SHL_R: |
|
|
case OpCode::Id::SHL_R: |
|
|
case OpCode::Id::SHL_IMM: { |
|
|
case OpCode::Id::SHL_IMM: { |
|
|
const Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b); |
|
|
|
|
|
|
|
|
Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b); |
|
|
SetInternalFlagsFromInteger(bb, value, instr.generates_cc); |
|
|
SetInternalFlagsFromInteger(bb, value, instr.generates_cc); |
|
|
SetRegister(bb, instr.gpr0, value); |
|
|
|
|
|
|
|
|
SetRegister(bb, instr.gpr0, move(value)); |
|
|
|
|
|
break; |
|
|
|
|
|
} |
|
|
|
|
|
case OpCode::Id::SHF_RIGHT_R: |
|
|
|
|
|
case OpCode::Id::SHF_RIGHT_IMM: |
|
|
|
|
|
case OpCode::Id::SHF_LEFT_R: |
|
|
|
|
|
case OpCode::Id::SHF_LEFT_IMM: { |
|
|
|
|
|
UNIMPLEMENTED_IF(instr.generates_cc); |
|
|
|
|
|
UNIMPLEMENTED_IF_MSG(instr.shf.xmode != ShfXmode::None, "xmode={}", |
|
|
|
|
|
static_cast<int>(instr.shf.xmode.Value())); |
|
|
|
|
|
|
|
|
|
|
|
if (instr.is_b_imm) { |
|
|
|
|
|
op_b = Immediate(static_cast<u32>(instr.shf.immediate)); |
|
|
|
|
|
} |
|
|
|
|
|
const s32 size = instr.shf.type == ShfType::Bits32 ? 32 : 64; |
|
|
|
|
|
Node shift = instr.shf.wrap ? WrapShift(move(op_b), size) : ClampShift(move(op_b), size); |
|
|
|
|
|
|
|
|
|
|
|
Node negated_shift = Operation(OperationCode::INegate, shift); |
|
|
|
|
|
Node low_shift = Operation(OperationCode::IAdd, move(negated_shift), Immediate(32)); |
|
|
|
|
|
|
|
|
|
|
|
const bool is_right = opid == OpCode::Id::SHF_RIGHT_R || opid == OpCode::Id::SHF_RIGHT_IMM; |
|
|
|
|
|
Node value = (is_right ? ShiftRight : ShiftLeft)( |
|
|
|
|
|
move(op_a), GetRegister(instr.gpr39), move(shift), move(low_shift), instr.shf.type); |
|
|
|
|
|
|
|
|
|
|
|
SetRegister(bb, instr.gpr0, move(value)); |
|
|
break; |
|
|
break; |
|
|
} |
|
|
} |
|
|
default: |
|
|
default: |
|
|
|