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hle: kernel: Breakup InitializeMemoryLayout.

nce_cpp
bunnei 5 years ago
parent
commit
50cdb650af
  1. 10
      src/core/hle/kernel/kernel.cpp

10
src/core/hle/kernel/kernel.cpp

@ -269,9 +269,7 @@ struct KernelCore::Impl {
return schedulers[thread_id]->GetCurrentThread();
}
void InitializeMemoryLayout() {
KMemoryLayout memory_layout;
void DeriveInitialMemoryLayout(KMemoryLayout& memory_layout) {
// Insert the root region for the virtual memory tree, from which all other regions will
// derive.
memory_layout.GetVirtualMemoryRegionTree().InsertDirectly(
@ -531,6 +529,12 @@ struct KernelCore::Impl {
// Cache all linear regions in their own trees for faster access, later.
memory_layout.InitializeLinearMemoryRegionTrees(aligned_linear_phys_start,
linear_region_start);
}
void InitializeMemoryLayout() {
// Derive the initial memory layout from the emulated board
KMemoryLayout memory_layout;
DeriveInitialMemoryLayout(memory_layout);
const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();

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