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renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state

Without using VK_EXT_robustness2, we can't consider the 'enabled' (not
null) vertex buffers as dynamic state, as this leads to invalid Vulkan
state. Move this to static state that is always hashed and compared in
the pipeline key.

The bits for enabled vertex buffers are moved into the attribute state
bitfield. This is not 'correct' as it's not an attribute state, but that
struct has bits to spare, and it's used in an array of 32 elements (the
exact same number of vertex buffer bindings).
nce_cpp
ReinUsesLisp 5 years ago
parent
commit
4ea0d7a8f1
  1. 14
      src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
  2. 11
      src/video_core/renderer_vulkan/fixed_pipeline_state.h
  3. 13
      src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp

14
src/video_core/renderer_vulkan/fixed_pipeline_state.cpp

@ -75,7 +75,7 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta
regs.instanced_arrays.IsInstancingEnabled(index) ? regs.vertex_array[index].divisor : 0; regs.instanced_arrays.IsInstancingEnabled(index) ? regs.vertex_array[index].divisor : 0;
} }
for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& input = regs.vertex_attrib_format[index]; const auto& input = regs.vertex_attrib_format[index];
auto& attribute = attributes[index]; auto& attribute = attributes[index];
attribute.raw = 0; attribute.raw = 0;
@ -84,6 +84,7 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta
attribute.offset.Assign(input.offset); attribute.offset.Assign(input.offset);
attribute.type.Assign(static_cast<u32>(input.type.Value())); attribute.type.Assign(static_cast<u32>(input.type.Value()));
attribute.size.Assign(static_cast<u32>(input.size.Value())); attribute.size.Assign(static_cast<u32>(input.size.Value()));
attribute.binding_index_enabled.Assign(regs.vertex_array[index].IsEnabled() ? 1 : 0);
} }
for (std::size_t index = 0; index < std::size(attachments); ++index) { for (std::size_t index = 0; index < std::size(attachments); ++index) {
@ -171,14 +172,9 @@ void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) {
depth_test_func.Assign(PackComparisonOp(regs.depth_test_func)); depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
cull_face.Assign(PackCullFace(regs.cull_face)); cull_face.Assign(PackCullFace(regs.cull_face));
cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0); cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& input = regs.vertex_array[index];
VertexBinding& binding = vertex_bindings[index];
binding.raw = 0;
binding.enabled.Assign(input.IsEnabled() ? 1 : 0);
binding.stride.Assign(static_cast<u16>(input.stride.Value()));
}
std::ranges::transform(regs.vertex_array, vertex_strides.begin(), [](const auto& array) {
return static_cast<u16>(array.stride.Value());
});
} }
std::size_t FixedPipelineState::Hash() const noexcept { std::size_t FixedPipelineState::Hash() const noexcept {

11
src/video_core/renderer_vulkan/fixed_pipeline_state.h

@ -96,6 +96,8 @@ struct FixedPipelineState {
BitField<6, 14, u32> offset; BitField<6, 14, u32> offset;
BitField<20, 3, u32> type; BitField<20, 3, u32> type;
BitField<23, 6, u32> size; BitField<23, 6, u32> size;
// Not really an element of a vertex attribute, but it can be packed here
BitField<29, 1, u32> binding_index_enabled;
constexpr Maxwell::VertexAttribute::Type Type() const noexcept { constexpr Maxwell::VertexAttribute::Type Type() const noexcept {
return static_cast<Maxwell::VertexAttribute::Type>(type.Value()); return static_cast<Maxwell::VertexAttribute::Type>(type.Value());
@ -130,12 +132,6 @@ struct FixedPipelineState {
} }
}; };
union VertexBinding {
u16 raw;
BitField<0, 12, u16> stride;
BitField<12, 1, u16> enabled;
};
struct DynamicState { struct DynamicState {
union { union {
u32 raw1; u32 raw1;
@ -153,7 +149,8 @@ struct FixedPipelineState {
BitField<0, 2, u32> cull_face; BitField<0, 2, u32> cull_face;
BitField<2, 1, u32> cull_enable; BitField<2, 1, u32> cull_enable;
}; };
std::array<VertexBinding, Maxwell::NumVertexArrays> vertex_bindings;
// Vertex stride is a 12 bits value, we have 4 bits to spare per element
std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
void Fill(const Maxwell& regs); void Fill(const Maxwell& regs);

13
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp

@ -190,11 +190,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
// state is ignored // state is ignored
dynamic.raw1 = 0; dynamic.raw1 = 0;
dynamic.raw2 = 0; dynamic.raw2 = 0;
for (FixedPipelineState::VertexBinding& binding : dynamic.vertex_bindings) {
// Enable all vertex bindings
binding.raw = 0;
binding.enabled.Assign(1);
}
dynamic.vertex_strides.fill(0);
} else { } else {
dynamic = state.dynamic_state; dynamic = state.dynamic_state;
} }
@ -202,19 +198,16 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
std::vector<VkVertexInputBindingDescription> vertex_bindings; std::vector<VkVertexInputBindingDescription> vertex_bindings;
std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors; std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& binding = dynamic.vertex_bindings[index];
if (!binding.enabled) {
if (state.attributes[index].binding_index_enabled == 0) {
continue; continue;
} }
const bool instanced = state.binding_divisors[index] != 0; const bool instanced = state.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
vertex_bindings.push_back({ vertex_bindings.push_back({
.binding = static_cast<u32>(index), .binding = static_cast<u32>(index),
.stride = binding.stride,
.stride = dynamic.vertex_strides[index],
.inputRate = rate, .inputRate = rate,
}); });
if (instanced) { if (instanced) {
vertex_binding_divisors.push_back({ vertex_binding_divisors.push_back({
.binding = static_cast<u32>(index), .binding = static_cast<u32>(index),

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