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@ -11,53 +11,13 @@ |
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/service/gsp.h"
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#include "core/hle/service/gsp.h"
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "video_core/gpu_debugger.h"
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#include "video_core/gpu_debugger.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Main graphics debugger object - TODO: Here is probably not the best place for this
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// Main graphics debugger object - TODO: Here is probably not the best place for this
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GraphicsDebugger g_debugger; |
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GraphicsDebugger g_debugger; |
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/// GSP thread interrupt queue header
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struct GX_InterruptQueue { |
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union { |
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u32 hex; |
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// Index of last interrupt in the queue
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BitField<0,8,u32> index; |
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// Number of interrupts remaining to be processed by the userland code
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BitField<8,8,u32> number_interrupts; |
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// Error code - zero on success, otherwise an error has occurred
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BitField<16,8,u32> error_code; |
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}; |
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u32 unk0; |
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u32 unk1; |
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GSP_GPU::GXInterruptId slot[0x34]; ///< Interrupt ID slots
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}; |
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/// GSP shared memory GX command buffer header
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union GX_CmdBufferHeader { |
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u32 hex; |
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// Current command index. This index is updated by GSP module after loading the command data,
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// right before the command is processed. When this index is updated by GSP module, the total
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// commands field is decreased by one as well.
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BitField<0,8,u32> index; |
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// Total commands to process, must not be value 0 when GSP module handles commands. This must be
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// <=15 when writing a command to shared memory. This is incremented by the application when
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// writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only
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// used if this field is value 1.
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BitField<8,8,u32> number_commands; |
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}; |
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace GSP_GPU
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// Namespace GSP_GPU
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@ -69,15 +29,15 @@ Handle g_shared_memory = 0; |
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u32 g_thread_id = 1; |
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u32 g_thread_id = 1; |
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/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
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/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
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static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) { |
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static inline u8* GetCmdBufferPointer(u32 thread_id, u32 offset=0) { |
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if (0 == g_shared_memory) return nullptr; |
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if (0 == g_shared_memory) return nullptr; |
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return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset); |
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return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset); |
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} |
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} |
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/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
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/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
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static inline GX_InterruptQueue* GetInterruptQueue(u32 thread_id) { |
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return (GX_InterruptQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory, sizeof(GX_InterruptQueue) * thread_id); |
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static inline InterruptQueue* GetInterruptQueue(u32 thread_id) { |
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return (InterruptQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory, sizeof(InterruptQueue) * thread_id); |
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} |
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} |
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/// Write a GSP GPU hardware register
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/// Write a GSP GPU hardware register
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@ -166,7 +126,7 @@ void RegisterInterruptRelayQueue(Service::Interface* self) { |
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* Signals that the specified interrupt type has occurred to userland code |
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* Signals that the specified interrupt type has occurred to userland code |
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* @param interrupt_id ID of interrupt that is being signalled |
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* @param interrupt_id ID of interrupt that is being signalled |
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*/ |
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*/ |
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void SignalInterrupt(GXInterruptId interrupt_id) { |
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void SignalInterrupt(InterruptId interrupt_id) { |
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if (0 == GSP_GPU::g_event) { |
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if (0 == GSP_GPU::g_event) { |
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WARN_LOG(GSP, "cannot synchronize until GSP event has been created!"); |
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WARN_LOG(GSP, "cannot synchronize until GSP event has been created!"); |
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return; |
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return; |
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@ -176,7 +136,7 @@ void SignalInterrupt(GXInterruptId interrupt_id) { |
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return; |
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return; |
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} |
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} |
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for (int thread_id = 0; thread_id < 0x4; ++thread_id) { |
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for (int thread_id = 0; thread_id < 0x4; ++thread_id) { |
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GX_InterruptQueue* interrupt_queue = GetInterruptQueue(thread_id); |
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InterruptQueue* interrupt_queue = GetInterruptQueue(thread_id); |
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interrupt_queue->number_interrupts = interrupt_queue->number_interrupts + 1; |
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interrupt_queue->number_interrupts = interrupt_queue->number_interrupts + 1; |
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u8 next = interrupt_queue->index; |
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u8 next = interrupt_queue->index; |
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@ -190,24 +150,24 @@ void SignalInterrupt(GXInterruptId interrupt_id) { |
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} |
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} |
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/// Executes the next GSP command
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/// Executes the next GSP command
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void ExecuteCommand(int thread_id, int command_index) { |
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void ExecuteCommand(u32 thread_id, u32 command_index) { |
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// Utility function to convert register ID to address
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// Utility function to convert register ID to address
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auto WriteGPURegister = [](u32 id, u32 data) { |
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auto WriteGPURegister = [](u32 id, u32 data) { |
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GPU::Write<u32>(0x1EF00000 + 4 * id, data); |
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GPU::Write<u32>(0x1EF00000 + 4 * id, data); |
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}; |
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}; |
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GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id); |
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auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(thread_id, (command_index + 1) * 0x20); |
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CmdBufferHeader* header = (CmdBufferHeader*)GetCmdBufferPointer(thread_id); |
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auto& command = *(const Command*)GetCmdBufferPointer(thread_id, (command_index + 1) * 0x20); |
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g_debugger.GXCommandProcessed(GX_GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20))); |
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g_debugger.GXCommandProcessed(GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20))); |
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NOTICE_LOG(GSP, "decoding command 0x%08X", (int)command.id.Value()); |
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NOTICE_LOG(GSP, "decoding command 0x%08X", (int)command.id.Value()); |
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switch (command.id) { |
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switch (command.id) { |
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// GX request DMA - typically used for copying memory from GSP heap to VRAM
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// GX request DMA - typically used for copying memory from GSP heap to VRAM
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case GXCommandId::REQUEST_DMA: |
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case CommandId::REQUEST_DMA: |
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memcpy(Memory::GetPointer(command.dma_request.dest_address), |
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memcpy(Memory::GetPointer(command.dma_request.dest_address), |
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Memory::GetPointer(command.dma_request.source_address), |
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Memory::GetPointer(command.dma_request.source_address), |
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command.dma_request.size); |
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command.dma_request.size); |
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@ -216,7 +176,7 @@ void ExecuteCommand(int thread_id, int command_index) { |
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// ctrulib homebrew sends all relevant command list data with this command,
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// ctrulib homebrew sends all relevant command list data with this command,
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// hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
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// hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
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// TODO: This will need some rework in the future.
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// TODO: This will need some rework in the future.
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case GXCommandId::SET_COMMAND_LIST_LAST: |
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case CommandId::SET_COMMAND_LIST_LAST: |
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{ |
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{ |
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auto& params = command.set_command_list_last; |
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auto& params = command.set_command_list_last; |
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WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3); |
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WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3); |
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@ -228,13 +188,13 @@ void ExecuteCommand(int thread_id, int command_index) { |
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g_debugger.CommandListCalled(params.address, |
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g_debugger.CommandListCalled(params.address, |
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(u32*)Memory::GetPointer(params.address), |
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(u32*)Memory::GetPointer(params.address), |
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params.size); |
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params.size); |
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SignalInterrupt(GXInterruptId::P3D); |
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SignalInterrupt(InterruptId::P3D); |
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break; |
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break; |
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} |
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} |
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// It's assumed that the two "blocks" behave equivalently.
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// It's assumed that the two "blocks" behave equivalently.
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// Presumably this is done simply to allow two memory fills to run in parallel.
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// Presumably this is done simply to allow two memory fills to run in parallel.
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case GXCommandId::SET_MEMORY_FILL: |
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case CommandId::SET_MEMORY_FILL: |
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{ |
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{ |
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auto& params = command.memory_fill; |
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auto& params = command.memory_fill; |
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WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3); |
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WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3); |
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@ -250,18 +210,18 @@ void ExecuteCommand(int thread_id, int command_index) { |
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} |
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} |
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// TODO: Check if texture copies are implemented correctly..
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// TODO: Check if texture copies are implemented correctly..
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case GXCommandId::SET_DISPLAY_TRANSFER: |
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case CommandId::SET_DISPLAY_TRANSFER: |
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// TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to
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// TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to
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// work well enough for running demos. Need to figure out how these all work and trigger
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// work well enough for running demos. Need to figure out how these all work and trigger
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// them correctly.
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// them correctly.
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SignalInterrupt(GXInterruptId::PSC0); |
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SignalInterrupt(GXInterruptId::PSC1); |
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SignalInterrupt(GXInterruptId::PPF); |
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SignalInterrupt(GXInterruptId::P3D); |
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SignalInterrupt(GXInterruptId::DMA); |
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SignalInterrupt(InterruptId::PSC0); |
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SignalInterrupt(InterruptId::PSC1); |
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SignalInterrupt(InterruptId::PPF); |
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SignalInterrupt(InterruptId::P3D); |
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SignalInterrupt(InterruptId::DMA); |
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break; |
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break; |
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case GXCommandId::SET_TEXTURE_COPY: |
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case CommandId::SET_TEXTURE_COPY: |
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{ |
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{ |
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auto& params = command.image_copy; |
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auto& params = command.image_copy; |
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WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3); |
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WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3); |
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@ -278,7 +238,7 @@ void ExecuteCommand(int thread_id, int command_index) { |
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// TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
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// TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
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// are supposed to do.
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// are supposed to do.
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case GXCommandId::SET_COMMAND_LIST_FIRST: |
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case CommandId::SET_COMMAND_LIST_FIRST: |
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{ |
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{ |
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break; |
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break; |
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} |
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} |
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@ -294,11 +254,11 @@ void ExecuteCommand(int thread_id, int command_index) { |
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void TriggerCmdReqQueue(Service::Interface* self) { |
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void TriggerCmdReqQueue(Service::Interface* self) { |
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// Iterate through each thread's command queue...
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// Iterate through each thread's command queue...
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for (int thread_id = 0; thread_id < 0x4; ++thread_id) { |
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GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id); |
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for (u32 thread_id = 0; thread_id < 0x4; ++thread_id) { |
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CmdBufferHeader* header = (CmdBufferHeader*)GetCmdBufferPointer(thread_id); |
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// Iterate through each command...
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// Iterate through each command...
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for (int command_index = 0; command_index < header->number_commands; ++command_index) { |
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for (u32 command_index = 0; command_index < header->number_commands; ++command_index) { |
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ExecuteCommand(thread_id, command_index); |
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ExecuteCommand(thread_id, command_index); |
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} |
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} |
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} |
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} |
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