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Merge pull request #2737 from FernandoS27/track-fix
Shader_Ir: Correct tracking to track from right to left
pull/15/merge
bunnei
7 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
2 additions and
2 deletions
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src/video_core/shader/track.cpp
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@ -59,8 +59,8 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co |
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return TrackCbuf(source, code, new_cursor); |
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} |
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if (const auto operation = std::get_if<OperationNode>(&*tracked)) { |
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for (std::size_t i = 0; i < operation->GetOperandsCount(); ++i) { |
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if (auto found = TrackCbuf((*operation)[i], code, cursor); std::get<0>(found)) { |
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for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) { |
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if (auto found = TrackCbuf((*operation)[i - 1], code, cursor); std::get<0>(found)) { |
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// Cbuf found in operand.
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return found; |
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} |
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