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Pica: Use some template magic to define register structures efficiently.
pull/15/merge
Pica: Use some template magic to define register structures efficiently.
pull/15/merge
committed by
bunnei
4 changed files with 268 additions and 28 deletions
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3src/common/common.vcxproj
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5src/common/common.vcxproj.filters
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161src/common/register_set.h
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127src/video_core/pica.h
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// Copyright 2014 Citra Emulator Project |
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// Licensed under GPLv2 |
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// Refer to the license.txt file included. |
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#pragma once |
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// Copyright 2014 Tony Wasserka |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above copyright |
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// notice, this list of conditions and the following disclaimer in the |
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// documentation and/or other materials provided with the distribution. |
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// * Neither the name of the owner nor the names of its contributors may |
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// be used to endorse or promote products derived from this software |
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// without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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/* |
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* Standardized way to define a group of registers and corresponding data structures. To define |
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* a new register set, first define struct containing an enumeration called "Id" containing |
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* all register IDs and a template union called "Struct". Specialize the Struct union for any |
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* register ID which needs to be accessed in a specialized way. You can then declare the object |
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* containing all register values using the RegisterSet<BaseType, DefiningStruct> type, where |
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* BaseType is the underlying type of each register (e.g. u32). |
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* Of course, you'll usually want to implement the Struct template such that they are of the same |
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* size as BaseType. However, it's also possible to make it larger, e.g. when you want to describe |
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* multiple registers with the same structure. |
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* |
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* Example: |
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* |
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* struct Regs { |
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* enum Id : u32 { |
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* Value1 = 0, |
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* Value2 = 1, |
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* Value3 = 2, |
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* NumIds = 3 |
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* }; |
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* |
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* // declare register definition structures |
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* template<Id id> |
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* union Struct; |
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* }; |
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* |
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* // Define register set object |
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* RegisterSet<u32, CommandIds> registers; |
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* |
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* // define register definition structures |
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* template<> |
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* union Regs::Struct<Regs::Value1> { |
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* BitField<0, 4, u32> some_field; |
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* BitField<4, 3, u32> some_other_field; |
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* }; |
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* |
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* Usage in external code (within SomeNamespace scope): |
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* |
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* For a register which maps to a single index: |
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* registers.Get<Regs::Value1>().some_field = some_value; |
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* |
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* For a register which maps to different indices, e.g. a group of similar registers |
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* registers.Get<Regs::Value1>(index).some_field = some_value; |
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* |
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* |
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* @tparam BaseType Base type used for storing individual registers, e.g. u32 |
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* @tparam RegDefinition Class defining an enumeration called "Id" and a template<Id id> union, as described above. |
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* @note RegDefinition::Id needs to have an enum value called NumIds defining the number of registers to be allocated. |
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*/ |
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template<typename BaseType, typename RegDefinition> |
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struct RegisterSet { |
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// Register IDs |
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using Id = typename RegDefinition::Id; |
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// type used for *this |
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using ThisType = RegisterSet<BaseType, RegDefinition>; |
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// Register definition structs, defined in RegDefinition |
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template<Id id> |
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using Struct = typename RegDefinition::template Struct<id>; |
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/* |
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* Lookup register with the given id and return it as the corresponding structure type. |
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* @note This just forwards the arguments to Get(Id). |
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*/ |
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template<Id id> |
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const Struct<id>& Get() const { |
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return Get<id>(id); |
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} |
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/* |
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* Lookup register with the given id and return it as the corresponding structure type. |
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* @note This just forwards the arguments to Get(Id). |
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*/ |
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template<Id id> |
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Struct<id>& Get() { |
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return Get<id>(id); |
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} |
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/* |
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* Lookup register with the given index and return it as the corresponding structure type. |
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* @todo Is this portable with regards to structures larger than BaseType? |
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* @note if index==id, you don't need to specify the function parameter. |
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*/ |
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template<Id id> |
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const Struct<id>& Get(const Id& index) const { |
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const int idx = static_cast<size_t>(index); |
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return *reinterpret_cast<const Struct<id>*>(&raw[idx]); |
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} |
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/* |
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* Lookup register with the given index and return it as the corresponding structure type. |
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* @note This just forwards the arguments to the const version of Get(Id). |
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* @note if index==id, you don't need to specify the function parameter. |
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*/ |
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template<Id id> |
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Struct<id>& Get(const Id& index) { |
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return const_cast<Struct<id>&>(GetThis().Get<id>(index)); |
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} |
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/* |
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* Plain array access. |
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* @note If you want to have this casted to a register defininition struct, use Get() instead. |
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*/ |
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const BaseType& operator[] (const Id& id) const { |
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return raw[static_cast<size_t>(id)]; |
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} |
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/* |
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* Plain array access. |
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* @note If you want to have this casted to a register defininition struct, use Get() instead. |
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* @note This operator just forwards its argument to the const version. |
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*/ |
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BaseType& operator[] (const Id& id) { |
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return const_cast<BaseType&>(GetThis()[id]); |
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} |
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private: |
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/* |
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* Returns a const reference to "this". |
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*/ |
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const ThisType& GetThis() const { |
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return static_cast<const ThisType&>(*this); |
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} |
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BaseType raw[Id::NumIds]; |
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}; |
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